Example #1
0
 SpriteInfo[] FindSpriteInfos(SpriteInfo[] spr, string[] sName)
 {
     SpriteInfo[] uvs = new SpriteInfo[sName.Length];
     for (int i = 0; i < sName.Length; i++)
     {
         string name = sName[i];
         for (int j = 0; j < spr.Length; j++)
         {
             if (spr[j].Name == name)
             {
                 uvs[i] = spr[j];
                 break;
             }
         }
     }
     return(uvs);
 }
Example #2
0
        SpriteInfo[] LoadSpriteData(FakeStructArray array)
        {
            var db = array.buffer;

            SpriteInfo[] spr = new SpriteInfo[array.Length];
            for (int i = 0; i < spr.Length; i++)
            {
                unsafe
                {
                    SpriteDataS *sp = (SpriteDataS *)array[i];
                    spr[i].rect  = sp->rect;
                    spr[i].pivot = sp->pivot;
                    spr[i].Name  = db.GetData(sp->name) as string;
                    spr[i].uv    = new Vector2[4];
                    spr[i].uv[0] = sp->uv0;
                    spr[i].uv[1] = sp->uv1;
                    spr[i].uv[2] = sp->uv2;
                    spr[i].uv[3] = sp->uv3;
                }
            }
            return(spr);
        }
Example #3
0
 public bool FindSpriteInfo(string tName, string sName, ref SpriteInfo info)
 {
     if (infos == null)
     {
         return(false);
     }
     for (int i = 0; i < infos.Length; i++)
     {
         if (infos[i].Name == tName)
         {
             var spr = infos[i].sprites;
             for (int j = 0; j < spr.Length; j++)
             {
                 if (spr[j].Name == sName)
                 {
                     info = spr[j];
                     return(true);
                 }
             }
         }
     }
     return(false);
 }