public override void Parse(GameBitBuffer buffer) { Type = buffer.ReadInt(32); Gbi = buffer.ReadCharArray(256); Xls = buffer.ReadCharArray(256); Field3 = buffer.ReadInt(32); Field4 = buffer.ReadInt(32); ItemType = new Items2(); ItemType.Parse(buffer); Item = new Items(); Item.Parse(buffer); Experience = new ExperienceTable(); Experience.Parse(buffer); HelpCodes = new HelpCodes2(); HelpCodes.Parse(buffer); MonsterLevel = new MonsterLevelTable(); MonsterLevel.Parse(buffer); Heros = new Heros(); Heros.Parse(buffer); MovementStyles = new MovementStyles(); MovementStyles.Parse(buffer); Labels = new Labels(); Labels.Parse(buffer); Affixes = new AffixTable(); Affixes.Parse(buffer); LootDistribution = new LootDistributionTable(); LootDistribution.Parse(buffer); RareItemNames = new RareItemNamesTable(); RareItemNames.Parse(buffer); MonsterAffixes = new MonsterAffixesTable(); MonsterAffixes.Parse(buffer); RareMonsterNames = new RareMonsterNamesTable(); RareMonsterNames.Parse(buffer); SocketedEffects = new SocketedEffectsTable(); SocketedEffects.Parse(buffer); ItemEnhancement = new ItemEnhancementTable(); ItemEnhancement.Parse(buffer); ItemDropTable = new ItemDropTable(); ItemDropTable.Parse(buffer); ItemLevelModifiers = new ItemLevelModTable(); ItemLevelModifiers.Parse(buffer); QualityClasses = new QualityClassTable(); QualityClasses.Parse(buffer); Hirelings = new Hirelings(); Hirelings.Parse(buffer); SetItemBonus = new SetItemBonusTable(); SetItemBonus.Parse(buffer); EliteModifiers = new EliteModifiers(); EliteModifiers.Parse(buffer); ItemTiers = new ItemTiers(); ItemTiers.Parse(buffer); PowerFormula = new PowerFormulaTable(); PowerFormula.Parse(buffer); Recipes = new RecipesTable(); Recipes.Parse(buffer); ScriptedAchievementEvents = new ScriptedAchievementEventsTable(); ScriptedAchievementEvents.Parse(buffer); }
public void FileRead(MpqFileStream stream, long offset) { stream.Position = offset + 12; Type = stream.ReadValueS32(); stream.Position = offset + 16; Gbi = stream.ReadString(256); stream.Position = offset + 272; Xls = stream.ReadString(256); stream.Position = offset + 528; Field3 = stream.ReadValueS32(); stream.Position = offset + 532; Field4 = stream.ReadValueS32(); stream.Position = offset + 536; ItemType = new Items2(); ItemType.FileRead(stream, stream.Position); stream.Position = offset + 552; Item = new Items(); Item.FileRead(stream, stream.Position); stream.Position = offset + 568; Experience = new ExperienceTable(); Experience.FileRead(stream, stream.Position); stream.Position = offset + 584; HelpCodes = new HelpCodes2(); HelpCodes.FileRead(stream, stream.Position); stream.Position = offset + 600; MonsterLevel = new MonsterLevelTable(); MonsterLevel.FileRead(stream, stream.Position); stream.Position = offset + 632; Heros = new Heros(); Heros.FileRead(stream, stream.Position); stream.Position = offset + 648; MovementStyles = new MovementStyles(); MovementStyles.FileRead(stream, stream.Position); stream.Position = offset + 664; Labels = new Labels(); Labels.FileRead(stream, stream.Position); stream.Position = offset + 616; Affixes = new AffixTable(); Affixes.FileRead(stream, stream.Position); stream.Position = offset + 680; LootDistribution = new LootDistributionTable(); LootDistribution.FileRead(stream, stream.Position); stream.Position = offset + 696; RareItemNames = new RareItemNamesTable(); RareItemNames.FileRead(stream, stream.Position); stream.Position = offset + 712; MonsterAffixes = new MonsterAffixesTable(); MonsterAffixes.FileRead(stream, stream.Position); stream.Position = offset + 728; RareMonsterNames = new RareMonsterNamesTable(); RareMonsterNames.FileRead(stream, stream.Position); stream.Position = offset + 744; SocketedEffects = new SocketedEffectsTable(); SocketedEffects.FileRead(stream, stream.Position); stream.Position = offset + 760; ItemEnhancement = new ItemEnhancementTable(); ItemEnhancement.FileRead(stream, stream.Position); stream.Position = offset + 776; ItemDropTable = new ItemDropTable(); ItemDropTable.FileRead(stream, stream.Position); stream.Position = offset + 792; ItemLevelModifiers = new ItemLevelModTable(); ItemLevelModifiers.FileRead(stream, stream.Position); stream.Position = offset + 808; QualityClasses = new QualityClassTable(); QualityClasses.FileRead(stream, stream.Position); stream.Position = offset + 824; Hirelings = new Hirelings(); Hirelings.FileRead(stream, stream.Position); stream.Position = offset + 840; SetItemBonus = new SetItemBonusTable(); SetItemBonus.FileRead(stream, stream.Position); stream.Position = offset + 856; EliteModifiers = new EliteModifiers(); EliteModifiers.FileRead(stream, stream.Position); stream.Position = offset + 872; ItemTiers = new ItemTiers(); ItemTiers.FileRead(stream, stream.Position); stream.Position = offset + 888; PowerFormula = new PowerFormulaTable(); PowerFormula.FileRead(stream, stream.Position); stream.Position = offset + 904; Recipes = new RecipesTable(); Recipes.FileRead(stream, stream.Position); stream.Position = offset + 920; ScriptedAchievementEvents = new ScriptedAchievementEventsTable(); ScriptedAchievementEvents.FileRead(stream, stream.Position); }