Example #1
0
		public bool apply(reactor rec,pair_part ret){


			particle a = rec.get_particle_id(ret.id1);
			particle b = rec.get_particle_id(ret.id2);
			type_state old_a = a.st;
			type_state old_b = b.st;

			switch (function) {

			case 0:
			default: 
				return false;
			case 1: //link
				rec.link (a, b);
				break;
			case 2: // split 
				rec.unlink (a, b);
				break;
			case 3: // add 
				type_state new_a = new type_state(a.st.type,a.st.state+1);
				type_state new_b = new type_state(b.st.type,b.st.state+1);
				rec.update_new_state (a, old_a,new_a);
				rec.update_new_state (b, old_b,new_b);			
				break;
			case 4: // swap 
				rec.update_new_state (a, old_a,old_b);
				rec.update_new_state (b, old_b,old_a);	
				break;
			}

			return true;
		}
Example #2
0
		public void TestReactor ()
		{
			
			reactor rec = new reactor ();

			/// new configuration tests
			Assert.AreEqual (0, rec.particles.Count);
			Assert.AreEqual (0, rec.rules.Count);

			int t = 0, s = 1;
			type_state key = new type_state(t,s);
			particle p = new particle (t, s);
			rec.add_particle (p);

			// test add particles 
			Assert.AreEqual (1, rec.particles.Count);
			Assert.IsTrue(rec.stDict.ContainsKey(key));
			Assert.AreEqual (1, rec.stDict [key].Count);

			// check link -> no links 
			Assert.AreEqual (0, rec.pDict.Count);

			// double add 
			rec.add_particle (p);
			Assert.AreEqual (1, rec.particles.Count);


			// two particles 
			particle q = new particle (t, s);


			// test add 
			rec.add_particle (q);
			Assert.AreEqual (2, rec.particles.Count);

			// test dictionnaries 
			Assert.IsTrue(rec.stDict.ContainsKey(key));
			Assert.AreEqual (2, rec.stDict [key].Count);

			// test remove 

			rec.remove_particle (q);

			Assert.AreEqual (1, rec.particles.Count);
			Assert.IsTrue(rec.stDict.ContainsKey(key));
			Assert.AreEqual (1, rec.stDict [key].Count);


			rec.remove_particle (p);

			Assert.AreEqual (0, rec.particles.Count);
			Assert.IsTrue(rec.stDict.ContainsKey(key));
			Assert.AreEqual (0, rec.stDict [key].Count);


			// test link 
			rec.add_particle (q);
			rec.add_particle (p);

			Assert.AreEqual (2, rec.particles.Count);
			Assert.IsTrue(rec.stDict.ContainsKey(key));
			Assert.AreEqual (2, rec.stDict [key].Count);

			// create pair part 

			pair_st pst = new pair_st (p, q);
			pair_st pstn = new pair_st (p.st, q.st);

			Assert.AreEqual (pst.a, pstn.a);
			Assert.AreEqual (pst.b, pstn.b);


			rec.link (p, q);

			Assert.AreEqual (2, rec.particles.Count);
			Assert.IsTrue(rec.stDict.ContainsKey(key));
			Assert.AreEqual (2, rec.stDict [key].Count);

			Assert.IsTrue (rec.pDict.ContainsKey (pst));
			Assert.AreEqual (1, rec.pDict[pst].Count);

		}
Example #3
0
		public bool apply(reactor rec,pair_part ret){


			particle a = rec.get_particle_id(ret.id1);
			particle b = rec.get_particle_id(ret.id2);
			type_state old_a = a.st;
			type_state old_b = b.st;
			//	Console.WriteLine ("A:" + (old_a.state == r.reactants.b.state));
			pair_st st = products;
			type_state new_a = st.a;
			type_state new_b = st.b;
			if (old_a != new_a)
				rec.update_new_state (a, old_a, new_a);
			if (old_b!=new_b)
				rec.update_new_state (b , old_b, new_b);				

			if (productContact)
				rec.link (a, b);
			else {
				a.unlink (b);
				rec.unlink (a, b);

			}

			return true;
		}