public Client(ClientCodec codec = default, sync.Mutex reqMutex = default, Request request = default, sync.Mutex mutex = default, ulong seq = default, map <ulong, ptr <Call> > pending = default, bool closing = default, bool shutdown = default) { this.codec = codec; this.reqMutex = reqMutex; this.request = request; this.mutex = mutex; this.seq = seq; this.pending = pending; this.closing = closing; this.shutdown = shutdown; }
public Decoder(sync.Mutex mutex = default, io.Reader r = default, decBuffer buf = default, map <typeId, ptr <wireType> > wireType = default, map <reflect.Type, map <typeId, ptr <ptr <decEngine> > > > decoderCache = default, map <typeId, ptr <ptr <decEngine> > > ignorerCache = default, ref ptr <decoderState> freeList = default, slice <byte> countBuf = default, error err = default) { this.mutex = mutex; this.r = r; this.buf = buf; this.wireType = wireType; this.decoderCache = decoderCache; this.ignorerCache = ignorerCache; this.freeList = freeList; this.countBuf = countBuf; this.err = err; }
public pipe(sync.Mutex wrMu = default, channel <slice <byte> > rdRx = default, channel <long> rdTx = default, channel <slice <byte> > wrTx = default, channel <long> wrRx = default, sync.Once once = default, channel <object> localDone = default, channel <object> remoteDone = default, pipeDeadline readDeadline = default, pipeDeadline writeDeadline = default) { this.wrMu = wrMu; this.rdRx = rdRx; this.rdTx = rdTx; this.wrTx = wrTx; this.wrRx = wrRx; this.once = once; this.localDone = localDone; this.remoteDone = remoteDone; this.readDeadline = readDeadline; this.writeDeadline = writeDeadline; }
public ServerConn(sync.Mutex mu = default, net.Conn c = default, ref ptr <bufio.Reader> r = default, error re = default, error we = default, io.ReadCloser lastbody = default, long nread = default, long nwritten = default, map <ptr <http.Request>, ulong> pipereq = default, textproto.Pipeline pipe = default) { this.mu = mu; this.c = c; this.r = r; this.re = re; this.we = we; this.lastbody = lastbody; this.nread = nread; this.nwritten = nwritten; this.pipereq = pipereq; this.pipe = pipe; }
public FD(fdMutex fdmu = default, Action Destroy = default, sync.Mutex rmu = default, sync.Mutex wmu = default, ref ptr <asyncIO> raio = default, ref ptr <asyncIO> waio = default, ref ptr <time.Timer> rtimer = default, ref ptr <time.Timer> wtimer = default, atomicBool rtimedout = default, atomicBool wtimedout = default, bool isFile = default) { this.fdmu = fdmu; this.Destroy = Destroy; this.rmu = rmu; this.wmu = wmu; this.raio = raio; this.waio = waio; this.rtimer = rtimer; this.wtimer = wtimer; this.rtimedout = rtimedout; this.wtimedout = wtimedout; this.isFile = isFile; }
public DB(long waitDuration = default, driver.Connector connector = default, ulong numClosed = default, sync.Mutex mu = default, slice <ptr <driverConn> > freeConn = default, map <ulong, channel <connRequest> > connRequests = default, ulong nextRequest = default, long numOpen = default, channel <object> openerCh = default, bool closed = default, map <finalCloser, depSet> dep = default, map <ptr <driverConn>, @string> lastPut = default, long maxIdleCount = default, long maxOpen = default, time.Duration maxLifetime = default, time.Duration maxIdleTime = default, channel <object> cleanerCh = default, long waitCount = default, long maxIdleClosed = default, long maxIdleTimeClosed = default, long maxLifetimeClosed = default, Action stop = default) { this.waitDuration = waitDuration; this.connector = connector; this.numClosed = numClosed; this.mu = mu; this.freeConn = freeConn; this.connRequests = connRequests; this.nextRequest = nextRequest; this.numOpen = numOpen; this.openerCh = openerCh; this.closed = closed; this.dep = dep; this.lastPut = lastPut; this.maxIdleCount = maxIdleCount; this.maxOpen = maxOpen; this.maxLifetime = maxLifetime; this.maxIdleTime = maxIdleTime; this.cleanerCh = cleanerCh; this.waitCount = waitCount; this.maxIdleClosed = maxIdleClosed; this.maxIdleTimeClosed = maxIdleTimeClosed; this.maxLifetimeClosed = maxLifetimeClosed; this.stop = stop; }
public Transport(sync.Mutex idleMu = default, bool closeIdle = default, map <connectMethodKey, slice <ptr <persistConn> > > idleConn = default, map <connectMethodKey, wantConnQueue> idleConnWait = default, connLRU idleLRU = default, sync.Mutex reqMu = default, map <cancelKey, Action <error> > reqCanceler = default, sync.Mutex altMu = default, atomic.Value altProto = default, sync.Mutex connsPerHostMu = default, map <connectMethodKey, long> connsPerHost = default, map <connectMethodKey, wantConnQueue> connsPerHostWait = default, Func <ptr <Request>, (ptr <url.URL>, error)> Proxy = default, Func <context.Context, @string, @string, (net.Conn, error)> DialContext = default, Func <@string, @string, (net.Conn, error)> Dial = default, Func <context.Context, @string, @string, (net.Conn, error)> DialTLSContext = default, Func <@string, @string, (net.Conn, error)> DialTLS = default, ref ptr <tls.Config> TLSClientConfig = default, time.Duration TLSHandshakeTimeout = default, bool DisableKeepAlives = default, bool DisableCompression = default, long MaxIdleConns = default, long MaxIdleConnsPerHost = default, long MaxConnsPerHost = default, time.Duration IdleConnTimeout = default, time.Duration ResponseHeaderTimeout = default, time.Duration ExpectContinueTimeout = default, map <@string, Func <@string, ptr <tls.Conn>, RoundTripper> > TLSNextProto = default, Header ProxyConnectHeader = default, long MaxResponseHeaderBytes = default, long WriteBufferSize = default, long ReadBufferSize = default, sync.Once nextProtoOnce = default, h2Transport h2transport = default, bool tlsNextProtoWasNil = default, bool ForceAttemptHTTP2 = default)
public Program(ref ptr <token.FileSet> Fset = default, map <@string, ptr <Package> > imported = default, map <ptr <types.Package>, ptr <Package> > packages = default, BuilderMode mode = default, typeutil.MethodSetCache MethodSets = default, sync.Mutex methodsMu = default, typeutil.Map methodSets = default, typeutil.Map runtimeTypes = default, typeutil.Map canon = default, map <ptr <types.Func>, ptr <Function> > bounds = default, map <selectionKey, ptr <Function> > thunks = default) { this.Fset = Fset; this.imported = imported; this.packages = packages; this.mode = mode; this.MethodSets = MethodSets; this.methodsMu = methodsMu; this.methodSets = methodSets; this.runtimeTypes = runtimeTypes; this.canon = canon; this.bounds = bounds; this.thunks = thunks; }
public child(ref ptr <conn> conn = default, http.Handler handler = default, sync.Mutex mu = default, map <ushort, ptr <request> > requests = default) { this.conn = conn; this.handler = handler; this.mu = mu; this.requests = requests; }
public Mutex(@string Path = default, sync.Mutex mu = default) { this.Path = Path; this.mu = mu; }
public Group(sync.Mutex mu = default, map <@string, ptr <call> > m = default) { this.mu = mu; this.m = m; }
public SafeCounter(sync.Mutex mu = default, map <@string, int> v = default) { this.mu = mu; this.v = v; }
public lockedSource(sync.Mutex lk = default, ref ptr <rngSource> src = default) { this.lk = lk; this.src = src; }
public ErrorReporter(loader.ErrorReporter ErrorReporter = default, sync.Once unresOnce = default, map <unresolvedSymKey, bool> unresSyms = default, map <unresolvedSymKey2, bool> unresSyms2 = default, sync.Mutex unresMutex = default, lookupFn lookup = default, symNameFn SymName = default) { this.m_ErrorReporterRef = new ptr <loader.ErrorReporter>(ErrorReporter); this.unresOnce = unresOnce; this.unresSyms = unresSyms; this.unresSyms2 = unresSyms2; this.unresMutex = unresMutex; this.lookup = lookup; this.SymName = SymName; }
public sequencer(sync.Mutex mu = default, ulong id = default, map <ulong, channel <object> > wait = default) { this.mu = mu; this.id = id; this.wait = wait; }
public FieldMutex(sync.Mutex s = default) { this.s = s; }
public testContext(ref ptr <matcher> match = default, time.Time deadline = default, sync.Mutex mu = default, channel <bool> startParallel = default, long running = default, long numWaiting = default, long maxParallel = default) { this.match = match; this.deadline = deadline; this.mu = mu; this.startParallel = startParallel; this.running = running; this.numWaiting = numWaiting; this.maxParallel = maxParallel; }
public http2serverInternalState(sync.Mutex mu = default) { this.mu = mu; }
public clientCodec(ref ptr <json.Decoder> dec = default, ref ptr <json.Encoder> enc = default, io.Closer c = default, clientRequest req = default, clientResponse resp = default, sync.Mutex mutex = default, map <ulong, @string> pending = default) { this.dec = dec; this.enc = enc; this.c = c; this.req = req; this.resp = resp; this.mutex = mutex; this.pending = pending; }
public Client(ClientOps ops = default, uint didLookup = default, sync.Once initOnce = default, error initErr = default, @string name = default, note.Verifiers verifiers = default, tileReader tileReader = default, long tileHeight = default, @string nosumdb = default, parCache record = default, parCache tileCache = default, sync.Mutex latestMu = default, tlog.Tree latest = default, slice <byte> latestMsg = default, sync.Mutex tileSavedMu = default, map <tlog.Tile, bool> tileSaved = default) { this.ops = ops; this.didLookup = didLookup; this.initOnce = initOnce; this.initErr = initErr; this.name = name; this.verifiers = verifiers; this.tileReader = tileReader; this.tileHeight = tileHeight; this.nosumdb = nosumdb; this.record = record; this.tileCache = tileCache; this.latestMu = latestMu; this.latest = latest; this.latestMsg = latestMsg; this.tileSavedMu = tileSavedMu; this.tileSaved = tileSaved; }
public body(io.Reader src = default, ref ptr <bufio.Reader> r = default, bool closing = default, bool doEarlyClose = default, sync.Mutex mu = default, bool sawEOF = default, bool closed = default, bool earlyClose = default, Action onHitEOF = default) { this.src = src; this.r = r; this.closing = closing; this.doEarlyClose = doEarlyClose; this.mu = mu; this.sawEOF = sawEOF; this.closed = closed; this.earlyClose = earlyClose; this.onHitEOF = onHitEOF; }
public L2(sync.Mutex Mutex = default) { this.m_MutexRef = new ptr <sync.Mutex>(Mutex); }
public response(ref ptr <conn> conn = default, ref ptr <Request> req = default, io.ReadCloser reqBody = default, context.CancelFunc cancelCtx = default, bool wroteHeader = default, bool wroteContinue = default, bool wants10KeepAlive = default, bool wantsClose = default, atomicBool canWriteContinue = default, sync.Mutex writeContinueMu = default, ref ptr <bufio.Writer> w = default, chunkWriter cw = default, Header handlerHeader = default, bool calledHeader = default, long written = default, long contentLength = default, long status = default, bool closeAfterReply = default, bool requestBodyLimitHit = default, slice <@string> trailers = default, atomicBool handlerDone = default, array <byte> dateBuf = default, array <byte> clenBuf = default, array <byte> statusBuf = default, channel <bool> closeNotifyCh = default, int didCloseNotify = default) { this.conn = conn; this.req = req; this.reqBody = reqBody; this.cancelCtx = cancelCtx; this.wroteHeader = wroteHeader; this.wroteContinue = wroteContinue; this.wants10KeepAlive = wants10KeepAlive; this.wantsClose = wantsClose; this.canWriteContinue = canWriteContinue; this.writeContinueMu = writeContinueMu; this.w = w; this.cw = cw; this.handlerHeader = handlerHeader; this.calledHeader = calledHeader; this.written = written; this.contentLength = contentLength; this.status = status; this.closeAfterReply = closeAfterReply; this.requestBodyLimitHit = requestBodyLimitHit; this.trailers = trailers; this.handlerDone = handlerDone; this.dateBuf = dateBuf; this.clenBuf = clenBuf; this.statusBuf = statusBuf; this.closeNotifyCh = closeNotifyCh; this.didCloseNotify = didCloseNotify; }
public Span(@string Name = default, SpanContext ID = default, SpanID ParentID = default, sync.Mutex mu = default, core.Event start = default, core.Event finish = default, slice <core.Event> events = default) { this.Name = Name; this.ID = ID; this.ParentID = ParentID; this.mu = mu; this.start = start; this.finish = finish; this.events = events; }
public Profile(slice <ptr <ValueType> > SampleType = default, @string DefaultSampleType = default, slice <ptr <Sample> > Sample = default, slice <ptr <Mapping> > Mapping = default, slice <ptr <Location> > Location = default, slice <ptr <Function> > Function = default, slice <@string> Comments = default, @string DropFrames = default, @string KeepFrames = default, long TimeNanos = default, long DurationNanos = default, ref ptr <ValueType> PeriodType = default, long Period = default, sync.Mutex encodeMu = default, slice <long> commentX = default, long dropFramesX = default, long keepFramesX = default, slice <@string> stringTable = default, long defaultSampleTypeX = default) { this.SampleType = SampleType; this.DefaultSampleType = DefaultSampleType; this.Sample = Sample; this.Mapping = Mapping; this.Location = Location; this.Function = Function; this.Comments = Comments; this.DropFrames = DropFrames; this.KeepFrames = KeepFrames; this.TimeNanos = TimeNanos; this.DurationNanos = DurationNanos; this.PeriodType = PeriodType; this.Period = Period; this.encodeMu = encodeMu; this.commentX = commentX; this.dropFramesX = dropFramesX; this.keepFramesX = keepFramesX; this.stringTable = stringTable; this.defaultSampleTypeX = defaultSampleTypeX; }
public pipeDeadline(sync.Mutex mu = default, ref ptr <time.Timer> timer = default, channel <object> cancel = default) { this.mu = mu; this.timer = timer; this.cancel = cancel; }
public testExporter(sync.Mutex mu = default, ref ptr <bytes.Buffer> buffer = default, event.Exporter logger = default)
public testPrinter(bool chatty = default, sync.Mutex lastNameMu = default, @string lastName = default) { this.chatty = chatty; this.lastNameMu = lastNameMu; this.lastName = lastName; }
public pooledFlateWriter(sync.Mutex mu = default, ref ptr <flate.Writer> fw = default) { this.mu = mu; this.fw = fw; }
public netFD(ref ptr <bufferedPipe> r = default, ref ptr <bufferedPipe> w = default, channel <ptr <netFD> > incoming = default, sync.Mutex closedMu = default, bool closed = default, bool listener = default, long family = default, long sotype = default, @string net = default, Addr laddr = default, Addr raddr = default, poll.FD pfd = default, bool isConnected = default) { this.r = r; this.w = w; this.incoming = incoming; this.closedMu = closedMu; this.closed = closed; this.listener = listener; this.family = family; this.sotype = sotype; this.net = net; this.laddr = laddr; this.raddr = raddr; this.pfd = pfd; this.isConnected = isConnected; }