Example #1
0
 public static Offset <RolePos> CreateRolePos(FlatBufferBuilder builder,
                                              VectorOffset posOffset = default(VectorOffset),
                                              float rotate           = 0.0f)
 {
     builder.StartObject(2);
     RolePos.AddRotate(builder, rotate);
     RolePos.AddPos(builder, posOffset);
     return(RolePos.EndRolePos(builder));
 }
Example #2
0
 public static RolePos GetRootAsRolePos(ByteBuffer _bb, RolePos obj)
 {
     return(obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb));
 }
Example #3
0
 public RolePos GetRolePos(RolePos obj)
 {
     int o = __offset(28); return(o != 0 ? obj.__init(__indirect(o + bb_pos), bb) : null);
 }