//------------------------------------------------------------------------------ public virtual void CountGameProfileContentByUuid() { string _uuid = (string)util.GetParamValue(_context, "uuid"); ResponseGameProfileContentInt wrapper = new ResponseGameProfileContentInt(); wrapper.message = "Success"; wrapper.code = 0; wrapper.action = "game-profile-content/count/by-uuid"; int i = api.CountGameProfileContentByUuid( _uuid ); // get data wrapper.data = i; util.SerializeTypeToResponse(_format, _context, wrapper); }
//------------------------------------------------------------------------------ public virtual void CountGameProfileContentByGameIdByUsernameByPath() { string _game_id = (string)util.GetParamValue(_context, "game_id"); string _username = (string)util.GetParamValue(_context, "username"); string _path = (string)util.GetParamValue(_context, "path"); ResponseGameProfileContentInt wrapper = new ResponseGameProfileContentInt(); wrapper.message = "Success"; wrapper.code = 0; wrapper.action = "game-profile-content/count/by-game-id/by-username/by-path"; int i = api.CountGameProfileContentByGameIdByUsernameByPath( _game_id , _username , _path ); // get data wrapper.data = i; util.SerializeTypeToResponse(_format, _context, wrapper); }
//------------------------------------------------------------------------------ public virtual void CountGameProfileContentByGameIdByUsernameByPathByVersionByPlatformByIncrement() { string _game_id = (string)util.GetParamValue(_context, "game_id"); string _username = (string)util.GetParamValue(_context, "username"); string _path = (string)util.GetParamValue(_context, "path"); string _version = (string)util.GetParamValue(_context, "version"); string _platform = (string)util.GetParamValue(_context, "platform"); int _increment = int.Parse(util.GetParamValue(_context, "increment")); ResponseGameProfileContentInt wrapper = new ResponseGameProfileContentInt(); wrapper.message = "Success"; wrapper.code = 0; wrapper.action = "game-profile-content/count/by-game-id/by-username/by-path/by-version/by-platform/by-increment"; int i = api.CountGameProfileContentByGameIdByUsernameByPathByVersionByPlatformByIncrement( _game_id , _username , _path , _version , _platform , _increment ); // get data wrapper.data = i; util.SerializeTypeToResponse(_format, _context, wrapper); }
//------------------------------------------------------------------------------ public virtual void CountGameProfileContent() { ResponseGameProfileContentInt wrapper = new ResponseGameProfileContentInt(); wrapper.message = "Success"; wrapper.code = 0; wrapper.action = "game-profile-content/count"; int i = api.CountGameProfileContent( ); // get data wrapper.data = i; util.SerializeTypeToResponse(_format, _context, wrapper); }