Example #1
0
        //------------------------------------------------------------------------------
        public virtual void GetGameAttributeDataListByUuid()
        {
            string _uuid = (string)util.GetParamValue(_context, "uuid");

            ResponseGameAttributeDataList wrapper = new ResponseGameAttributeDataList();
            wrapper.message = "Success";
            wrapper.code = 0;
            wrapper.action = "game-attribute-data/get/by-uuid";

            List<GameAttributeData> objs = api.GetGameAttributeDataListByUuid(
                _uuid
            );

            // get data
            wrapper.data = objs;

            util.SerializeTypeToResponse(_format, _context, wrapper);
        }
Example #2
0
        //------------------------------------------------------------------------------
        public virtual void BrowseGameAttributeDataListByFilter()
        {
            ResponseGameAttributeDataList wrapper = new ResponseGameAttributeDataList();
            wrapper.message = "Success";
            wrapper.code = 0;
            wrapper.action = "game-attribute-data/browse/by-filter";

            SearchFilter obj = new SearchFilter();
            obj.page = Convert.ToInt32(util.GetParamValue(_context, "page"));
            obj.page_size = Convert.ToInt32(util.GetParamValue(_context, "page-size"));
            obj.filter = util.GetParamValue(_context, "filter");

            GameAttributeDataResult result = api.BrowseGameAttributeDataListByFilter(obj);
            wrapper.info.Add("total_rows", result.total_rows);
            wrapper.info.Add("total_pages", result.total_pages);
            wrapper.info.Add("page", result.page);
            wrapper.info.Add("page_size", result.page_size);

            // get data
            wrapper.data = result.data;

            util.SerializeTypeToResponse(_format, _context, wrapper);
        }
Example #3
0
        //------------------------------------------------------------------------------
        public virtual void GetGameAttributeDataList()
        {
            ResponseGameAttributeDataList wrapper = new ResponseGameAttributeDataList();
            wrapper.message = "Success";
            wrapper.code = 0;
            wrapper.action = "game-attribute-data/get";

            List<GameAttributeData> objs = api.GetGameAttributeDataList(
            );

            // get data
            wrapper.data = objs;

            util.SerializeTypeToResponse(_format, _context, wrapper);
        }