Example #1
0
        public List <GameRpgItem> GetList(List <Dictionary <string, object> > dictList)
        {
            data.Clear();

            foreach (Dictionary <string, object> dict in dictList)
            {
                foreach (KeyValuePair <string, object> obj in dict)
                {
                    GameRpgItem objectValue = (GameRpgItem)obj.Value;
                    objectValue.FillFromDictionary(dict);
                    data.Add(objectValue);
                }
            }

            return(data);
        }
Example #2
0
        //------------------------------------------------------------------------------
        public virtual void SetGameRpgItemByUuidByGameId()
        {
            ResponseGameRpgItemBool wrapper = new ResponseGameRpgItemBool();
            wrapper.message = "Success";
            wrapper.code = 0;
            wrapper.action = "game-rpg-item/set/by-uuid/by-game-id";

            GameRpgItem obj = new GameRpgItem();

            string _third_party_oembed = util.GetParamValue(_context, "third_party_oembed");
            if(!String.IsNullOrEmpty(_third_party_oembed))
                obj.third_party_oembed = (string)_third_party_oembed;

            string _code = util.GetParamValue(_context, "code");
            if(!String.IsNullOrEmpty(_code))
                obj.code = (string)_code;

            string _game_defense = util.GetParamValue(_context, "game_defense");
            if(!String.IsNullOrEmpty(_game_defense))
                obj.game_defense = float.Parse(_game_defense);

            string _third_party_url = util.GetParamValue(_context, "third_party_url");
            if(!String.IsNullOrEmpty(_third_party_url))
                obj.third_party_url = (string)_third_party_url;

            string _third_party_id = util.GetParamValue(_context, "third_party_id");
            if(!String.IsNullOrEmpty(_third_party_id))
                obj.third_party_id = (string)_third_party_id;

            string _game_attack = util.GetParamValue(_context, "game_attack");
            if(!String.IsNullOrEmpty(_game_attack))
                obj.game_attack = float.Parse(_game_attack);

            string _display_name = util.GetParamValue(_context, "display_name");
            if(!String.IsNullOrEmpty(_display_name))
                obj.display_name = (string)_display_name;

            string _uuid = util.GetParamValue(_context, "uuid");
            if(!String.IsNullOrEmpty(_uuid))
                obj.uuid = (string)_uuid;

            string _game_health = util.GetParamValue(_context, "game_health");
            if(!String.IsNullOrEmpty(_game_health))
                obj.game_health = float.Parse(_game_health);

            string _game_energy = util.GetParamValue(_context, "game_energy");
            if(!String.IsNullOrEmpty(_game_energy))
                obj.game_energy = float.Parse(_game_energy);

            string _type = util.GetParamValue(_context, "type");
            if(!String.IsNullOrEmpty(_type))
                obj.type = (string)_type;

            string _status = util.GetParamValue(_context, "status");
            if(!String.IsNullOrEmpty(_status))
                obj.status = (string)_status;

            string _description = util.GetParamValue(_context, "description");
            if(!String.IsNullOrEmpty(_description))
                obj.description = (string)_description;

            string _content_type = util.GetParamValue(_context, "content_type");
            if(!String.IsNullOrEmpty(_content_type))
                obj.content_type = (string)_content_type;

            string _active = util.GetParamValue(_context, "active");
            if(!String.IsNullOrEmpty(_active))
                obj.active = Convert.ToBoolean(_active);

            string _game_id = util.GetParamValue(_context, "game_id");
            if(!String.IsNullOrEmpty(_game_id))
                obj.game_id = (string)_game_id;

            string _name = util.GetParamValue(_context, "name");
            if(!String.IsNullOrEmpty(_name))
                obj.name = (string)_name;

            string _date_modified = util.GetParamValue(_context, "date_modified");
            if(!String.IsNullOrEmpty(_date_modified))
                obj.date_modified = Convert.ToDateTime(_date_modified);
            else
                obj.date_modified = DateTime.Now;

            string _url = util.GetParamValue(_context, "url");
            if(!String.IsNullOrEmpty(_url))
                obj.url = (string)_url;

            string _third_party_data = util.GetParamValue(_context, "third_party_data");
            if(!String.IsNullOrEmpty(_third_party_data))
                obj.third_party_data = (string)_third_party_data;

            string _game_price = util.GetParamValue(_context, "game_price");
            if(!String.IsNullOrEmpty(_game_price))
                obj.game_price = float.Parse(_game_price);

            string _game_type = util.GetParamValue(_context, "game_type");
            if(!String.IsNullOrEmpty(_game_type))
                obj.game_type = float.Parse(_game_type);

            string _game_skill = util.GetParamValue(_context, "game_skill");
            if(!String.IsNullOrEmpty(_game_skill))
                obj.game_skill = float.Parse(_game_skill);

            string _date_created = util.GetParamValue(_context, "date_created");
            if(!String.IsNullOrEmpty(_date_created))
                obj.date_created = Convert.ToDateTime(_date_created);
            else
                obj.date_created = DateTime.Now;

            string _game_data = util.GetParamValue(_context, "game_data");
            if(!String.IsNullOrEmpty(_game_data))
                obj.game_data = (string)_game_data;

            // get data
            wrapper.data = api.SetGameRpgItemByUuidByGameId(obj);

            util.SerializeTypeJSONToResponse(_context, wrapper);
        }