internal void ConnectToAuthServer()
        {
            ConsoleUtils.Write(ConsoleMsgType.Info, "Connecting to Auth-Server...\n");

            try
            {
                IPEndPoint ip_endp = new IPEndPoint(IPAddress.Parse(Settings.AuthIP), Settings.AuthPort);
                Socket     server  = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
                server.Connect(ip_endp);
                AuthServer auth = new AuthServer(server);

                ServerPacketHandler.send_ListServer(auth);
            }
            catch (Exception e)
            {
                ConsoleUtils.Write(ConsoleMsgType.FatalError, "Can't connect to auth-server at {0}:{1}. Check your settings.\n", Settings.AuthIP, Settings.AuthPort);
                ConsoleUtils.Write(ConsoleMsgType.FatalError, "Error Message: {0}\n", e.Message);
            }
        }
Example #2
0
 private void OnCommandReceived(PacketStream stream)
 {
     ServerPacketHandler.PacketReceived(this, stream);
 }
 public NetworkManager()
 {
     ServerPacketHandler.Start();
     ClientPacketHandler.Start();
 }