internal void ConnectToAuthServer() { ConsoleUtils.Write(ConsoleMsgType.Info, "Connecting to Auth-Server...\n"); try { IPEndPoint ip_endp = new IPEndPoint(IPAddress.Parse(Settings.AuthIP), Settings.AuthPort); Socket server = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); server.Connect(ip_endp); AuthServer auth = new AuthServer(server); ServerPacketHandler.send_ListServer(auth); } catch (Exception e) { ConsoleUtils.Write(ConsoleMsgType.FatalError, "Can't connect to auth-server at {0}:{1}. Check your settings.\n", Settings.AuthIP, Settings.AuthPort); ConsoleUtils.Write(ConsoleMsgType.FatalError, "Error Message: {0}\n", e.Message); } }
private void OnCommandReceived(PacketStream stream) { ServerPacketHandler.PacketReceived(this, stream); }
public NetworkManager() { ServerPacketHandler.Start(); ClientPacketHandler.Start(); }