Example #1
0
        private void singlePlayer(object sender, RoutedEventArgs e)
        {
            if (playerID == -1)
            {
                CustomMessageBox customMessageBox = new CustomMessageBox(kinectSensorChooser);
                customMessageBox.ShowText("Please login to continue");
            }
            else
            {
                GameRepository    gameRepository    = new GameRepository();
                PlayersRepository playersRepository = new PlayersRepository();

                if (gameRepository.GetGame(playerID).Count > 0)
                {
                    LoadGame loadGame = new LoadGame(kinectSensorChooser, playerID);
                    loadGame.ShowDialog();
                }
                else
                {
                    GameMode gameMode = new GameMode(kinectSensorChooser, playerID);
                    gameMode.ShowDialog();
                }
                PersonalBestValue.Text = playersRepository.GetPlayerScore(playerID).ToString();
            }
        }
Example #2
0
        public void UpdatePersonalBest(int playerID, int latestScore)
        {
            PlayersRepository playersRepository = new PlayersRepository();
            int storedScore = playersRepository.GetPlayerScore(playerID);

            if (storedScore < latestScore)
            {
                playersRepository.ModifyPlayerScore(playerID, latestScore);
            }
        }
Example #3
0
        private void login(object sender, RoutedEventArgs e)
        {
            if (playerID == -1)
            {
                //	No user logged in, proceed to show login screen
                Login login = new Login(kinectSensorChooser);
                playerID = login.CustomShowDialog();
            }
            else
            {
                //	A user is logged in, prompt current user to logout before a new login
                Logout logout = new Logout(kinectSensorChooser, playerID);

                if (logout.CustomShowDialog())
                {
                    //	Reset player ID
                    playerID = -1;

                    //	User logged out, proceed to show login screen
                    Login login = new Login(kinectSensorChooser);
                    playerID = login.CustomShowDialog();

                    PersonalBestValue.Visibility = Visibility.Hidden;
                    PersonalBestText.Visibility  = Visibility.Hidden;
                }
            }

            //	If logged in, get highest score
            if (playerID != -1)
            {
                PlayersRepository playersRepository = new PlayersRepository();
                playerScore            = playersRepository.GetPlayerScore(playerID);
                PersonalBestValue.Text = playerScore.ToString();

                PersonalBestValue.Visibility = Visibility.Visible;
                PersonalBestText.Visibility  = Visibility.Visible;
            }
            else
            {
                PersonalBestValue.Visibility = Visibility.Hidden;
                PersonalBestText.Visibility  = Visibility.Hidden;
            }
        }
Example #4
0
        public HighScore(KinectSensorChooser kinectSensorChooser, int gameMode)
        {
            InitializeComponent();

            //	Set screen to center
            WindowStartupLocation = WindowStartupLocation.CenterScreen;

            //	Set values
            this.kinectSensorChooser = kinectSensorChooser;
            this.gameMode            = gameMode;

            //	Data binding
            var kinectRegionandSensorBinding = new Binding("Kinect")
            {
                Source = kinectSensorChooser
            };

            BindingOperations.SetBinding(kinectKinectRegion, KinectRegion.KinectSensorProperty, kinectRegionandSensorBinding);

            //	Set title
            if (gameMode == 0)
            {
                Title = "Survival Mode Highscore";
            }
            else if (gameMode == 1)
            {
                Title = "Time Attack Mode Highscore";
            }

            //	Set highscore text
            var textHeader = new Label
            {
                Content    = "Name\t\t\t\t\t\t\t\t\t" + "Score",
                FontWeight = FontWeights.Bold,
                FontSize   = 26
            };

            scrollContent.Children.Add(textHeader);

            ScoreRepository   sro = new ScoreRepository();
            PlayersRepository pro = new PlayersRepository();

            var highscore = sro.GetAllScore(gameMode);

            for (int i = highscore.Count - 1; i >= 0; i--)
            {
                List <PlayersRepository.PlayerDto> user = pro.GetPlayerWithId(highscore[i].PlayerScore);
                string name = "";
                if (user.Count == 1)
                {
                    name = user[0].Username;
                }

                var textBody = new Label
                {
                    FontSize = 26,
                    Content  = " " + name + "\t\t\t\t\t\t\t\t\t" + highscore[i].Value
                };
                scrollContent.Children.Add(textBody);
            }

            #region KinectRegion
            //	Setup Kinect region press target and event handlers
            KinectRegion.SetIsPressTarget(back, true);

            KinectRegion.AddHandPointerEnterHandler(back, HandPointerEnterEvent);
            KinectRegion.AddHandPointerLeaveHandler(back, HandPointerLeaveEvent);

            KinectRegion.AddHandPointerPressHandler(back, HandPointerPressEvent);
            KinectRegion.AddHandPointerPressReleaseHandler(back, HandPointerPressReleaseEvent);

            KinectRegion.AddHandPointerGotCaptureHandler(back, HandPointerCaptureEvent);
            KinectRegion.AddHandPointerLostCaptureHandler(back, HandPointerLostCaptureEvent);
            #endregion
        }
Example #5
0
        private void login(object sender, RoutedEventArgs e)
        {
            //	Setup custom message box
            CustomMessageBox customMessageBox = new CustomMessageBox(kinectSensorChooser);

            //	Check if username entered is at least 3 characters long
            if (textBoxUsername.Text.Length < 3)
            {
                //	Show error message dialog
                customMessageBox.ShowText("Username is at least 3 characters long!");
            }
            //	Check password length is at least 3 characters long
            else if (passwordBox.Password.Length < 3)
            {
                //	Show error message dialog
                customMessageBox.ShowText("Password is at least 3 characters long!");
            }
            else
            {
                //	Create the player repository object
                PlayersRepository pro = new PlayersRepository();

                //	Hash the password
                SHA256 sha256 = SHA256.Create();
                byte[] bytes  = Encoding.UTF8.GetBytes(passwordBox.Password);
                byte[] hash   = sha256.ComputeHash(bytes);

                StringBuilder result = new StringBuilder();
                for (int i = 0; i < hash.Length; i++)
                {
                    result.Append(hash[i].ToString("X2"));
                }

                //	Search database for this username
                List <PlayersRepository.PlayerDto> player = pro.GetPlayerWithUsername(textBoxUsername.Text);

                //	If player exist
                if (player.Count == 1)
                {
                    //	If password match then log them in
                    if (result.ToString().Contains(player[0].Password))
                    {
                        //	Retrieve and save the player ID
                        playerID = player[0].Id;

                        //	Show dialog that the login is successful
                        customMessageBox.ShowText("Successfully logged in");

                        //	Close after succesfully logged in
                        Close();
                    }
                    else
                    {
                        //	Show dialog that the login is not successful
                        customMessageBox.ShowText("Password is incorrect!");

                        //	Clear the incorrect password
                        passwordBox.Password = "";
                    }
                }
                else
                {
                    //	Show dialog that the login is not successful
                    customMessageBox.ShowText("Player doesn't exist!");
                }
            }
        }
Example #6
0
        //	Execute press functions
        private void HandPointerPressReleaseEvent(object sender, HandPointerEventArgs e)
        {
            if (capturedHandPointer == e.HandPointer)
            {
                if (e.HandPointer.GetIsOver(btnCancelLogin))
                {
                    Close();
                    VisualStateManager.GoToState(btnCancelLogin, "MouseOver", true);
                }
                else if (e.HandPointer.GetIsOver(btnLogin))
                {
                    //	Setup custom message box
                    CustomMessageBox customMessageBox = new CustomMessageBox(kinectSensorChooser);

                    //	Check if username entered is at least 3 characters long
                    if (textBoxUsername.Text.Length < 3)
                    {
                        //	Show error message dialog
                        customMessageBox.ShowText("Username is at least 3 characters long!");
                    }
                    //	Check password length is at least 3 characters long
                    else if (passwordBox.Password.Length < 3)
                    {
                        //	Show error message dialog
                        customMessageBox.ShowText("Password is at least 3 characters long!");
                    }
                    else
                    {
                        //	Create the player repository object
                        PlayersRepository pro = new PlayersRepository();

                        //	Hash the password
                        SHA256 sha256 = SHA256.Create();
                        byte[] bytes  = Encoding.UTF8.GetBytes(passwordBox.Password);
                        byte[] hash   = sha256.ComputeHash(bytes);

                        StringBuilder result = new StringBuilder();
                        for (int i = 0; i < hash.Length; i++)
                        {
                            result.Append(hash[i].ToString("X2"));
                        }

                        //	Search database for this username
                        List <PlayersRepository.PlayerDto> player = pro.GetPlayerWithUsername(textBoxUsername.Text);

                        //	If player exist
                        if (player.Count == 1)
                        {
                            //	If password match then log them in
                            if (result.ToString().Contains(player[0].Password))
                            {
                                //	Retrieve and save the player ID
                                playerID = player[0].Id;

                                //	Show dialog that the login is successful
                                customMessageBox.ShowText("Successfully logged in");

                                //	Close after succesfully logged in
                                Close();
                            }
                            else
                            {
                                //	Show dialog that the login is not successful
                                customMessageBox.ShowText("Password is incorrect!");

                                //	Clear the incorrect password
                                passwordBox.Password = "";
                            }
                        }
                        else
                        {
                            //	Show dialog that the login is not successful
                            customMessageBox.ShowText("Player doesn't exist!");
                        }
                    }

                    VisualStateManager.GoToState(btnLogin, "MouseOver", true);
                }
                else if (e.HandPointer.GetIsOver(textBoxUsername))
                {
                    textBoxUsername.Focus();
                    VisualStateManager.GoToState(textBoxUsername, "MouseOver", true);
                }
                else if (e.HandPointer.GetIsOver(passwordBox))
                {
                    passwordBox.Focus();
                    VisualStateManager.GoToState(passwordBox, "MouseOver", true);
                }
                else
                {
                    try
                    {
                        if (e.HandPointer.GetIsOver((Button)sender))
                        {
                            Button button = null;
                            try
                            {
                                button = (Button)sender;
                            }
                            catch (Exception)
                            {
                            }

                            if (button.Equals(btnA))
                            {
                                keyPressed = 'a';
                            }
                            else if (button.Equals(btnB))
                            {
                                keyPressed = 'b';
                            }
                            else if (button.Equals(btnC))
                            {
                                keyPressed = 'c';
                            }
                            else if (button.Equals(btnD))
                            {
                                keyPressed = 'd';
                            }
                            else if (button.Equals(btnE))
                            {
                                keyPressed = 'e';
                            }
                            else if (button.Equals(btnF))
                            {
                                keyPressed = 'f';
                            }
                            else if (button.Equals(btnG))
                            {
                                keyPressed = 'g';
                            }
                            else if (button.Equals(btnH))
                            {
                                keyPressed = 'h';
                            }
                            else if (button.Equals(btnI))
                            {
                                keyPressed = 'i';
                            }
                            else if (button.Equals(btnJ))
                            {
                                keyPressed = 'j';
                            }
                            else if (button.Equals(btnK))
                            {
                                keyPressed = 'k';
                            }
                            else if (button.Equals(btnL))
                            {
                                keyPressed = 'l';
                            }
                            else if (button.Equals(btnM))
                            {
                                keyPressed = 'm';
                            }
                            else if (button.Equals(btnN))
                            {
                                keyPressed = 'n';
                            }
                            else if (button.Equals(btnO))
                            {
                                keyPressed = 'o';
                            }
                            else if (button.Equals(btnP))
                            {
                                keyPressed = 'p';
                            }
                            else if (button.Equals(btnQ))
                            {
                                keyPressed = 'q';
                            }
                            else if (button.Equals(btnR))
                            {
                                keyPressed = 'r';
                            }
                            else if (button.Equals(btnS))
                            {
                                keyPressed = 's';
                            }
                            else if (button.Equals(btnT))
                            {
                                keyPressed = 't';
                            }
                            else if (button.Equals(btnU))
                            {
                                keyPressed = 'u';
                            }
                            else if (button.Equals(btnV))
                            {
                                keyPressed = 'v';
                            }
                            else if (button.Equals(btnW))
                            {
                                keyPressed = 'w';
                            }
                            else if (button.Equals(btnX))
                            {
                                keyPressed = 'x';
                            }
                            else if (button.Equals(btnY))
                            {
                                keyPressed = 'y';
                            }
                            else if (button.Equals(btnZ))
                            {
                                keyPressed = 'z';
                            }
                            else if (button.Equals(btnBackspace))
                            {
                                keyPressed = '\b';
                            }

                            if (textBoxUsername.IsFocused)
                            {
                                int usernameCaretIndex = textBoxUsername.CaretIndex;

                                if (keyPressed == '\b' && textBoxUsername.Text.Length > 0)
                                {
                                    textBoxUsername.Text       = textBoxUsername.Text.Remove(usernameCaretIndex - 1, 1);
                                    textBoxUsername.CaretIndex = usernameCaretIndex - 1;
                                }
                                else
                                {
                                    textBoxUsername.Text       = textBoxUsername.Text.Insert(usernameCaretIndex, keyPressed.ToString());
                                    textBoxUsername.CaretIndex = usernameCaretIndex + 1;
                                }
                            }
                            else if (passwordBox.IsFocused)
                            {
                                //	Due to security reason, caret index of passwordbox is not retrievable

                                if (keyPressed == '\b' && passwordBox.Password.Length > 0)
                                {
                                    //	Remove all password
                                    passwordBox.Password = "";
                                }
                                else
                                {
                                    //	Use TextCompositionManager to input at current caret
                                    TextCompositionManager.StartComposition(new TextComposition(InputManager.Current, passwordBox, keyPressed.ToString()));
                                }
                            }
                        }
                        else
                        {
                            VisualStateManager.GoToState(btnCancelLogin, "Normal", true);
                            VisualStateManager.GoToState(btnLogin, "Normal", true);
                            VisualStateManager.GoToState(textBoxUsername, "Normal", true);
                            VisualStateManager.GoToState(passwordBox, "Normal", true);
                            VisualStateManager.GoToState(btnA, "Normal", true);
                            VisualStateManager.GoToState(btnB, "Normal", true);
                            VisualStateManager.GoToState(btnC, "Normal", true);
                            VisualStateManager.GoToState(btnD, "Normal", true);
                            VisualStateManager.GoToState(btnE, "Normal", true);
                            VisualStateManager.GoToState(btnF, "Normal", true);
                            VisualStateManager.GoToState(btnH, "Normal", true);
                            VisualStateManager.GoToState(btnI, "Normal", true);
                            VisualStateManager.GoToState(btnJ, "Normal", true);
                            VisualStateManager.GoToState(btnK, "Normal", true);
                            VisualStateManager.GoToState(btnL, "Normal", true);
                            VisualStateManager.GoToState(btnM, "Normal", true);
                            VisualStateManager.GoToState(btnN, "Normal", true);
                            VisualStateManager.GoToState(btnO, "Normal", true);
                            VisualStateManager.GoToState(btnP, "Normal", true);
                            VisualStateManager.GoToState(btnQ, "Normal", true);
                            VisualStateManager.GoToState(btnR, "Normal", true);
                            VisualStateManager.GoToState(btnS, "Normal", true);
                            VisualStateManager.GoToState(btnT, "Normal", true);
                            VisualStateManager.GoToState(btnU, "Normal", true);
                            VisualStateManager.GoToState(btnV, "Normal", true);
                            VisualStateManager.GoToState(btnW, "Normal", true);
                            VisualStateManager.GoToState(btnX, "Normal", true);
                            VisualStateManager.GoToState(btnY, "Normal", true);
                            VisualStateManager.GoToState(btnZ, "Normal", true);
                            VisualStateManager.GoToState(btnBackspace, "Normal", true);
                        }
                    }
                    catch (Exception)
                    {
                    }
                }

                e.HandPointer.Capture(null);
                e.Handled = true;
            }
        }
Example #7
0
        //  Execute press function
        private void OnHandPointerPressRelease(object sender, HandPointerEventArgs e)
        {
            if (capturedHandPointer == e.HandPointer)
            {
                e.HandPointer.Capture(null);
                if (e.HandPointer.GetIsOver(btn_login))
                {
                    VisualStateManager.GoToState(btn_login, "MouseOver", true);

                    if (playerID == -1)
                    {
                        //	No user logged in, proceed to show login screen
                        Login login = new Login(kinectSensorChooser);
                        playerID = login.CustomShowDialog();
                    }
                    else
                    {
                        //	A user is logged in, prompt current user to logout before a new login
                        Logout logout = new Logout(kinectSensorChooser, playerID);

                        if (logout.CustomShowDialog())
                        {
                            PersonalBestValue.Visibility = Visibility.Hidden;
                            PersonalBestText.Visibility  = Visibility.Hidden;

                            //	Reset player ID
                            playerID = -1;

                            //	User logged out, proceed to show login screen
                            Login login = new Login(kinectSensorChooser);
                            playerID = login.CustomShowDialog();
                        }
                    }

                    //	If logged in, get highest score
                    if (playerID != -1)
                    {
                        PlayersRepository playersRepository = new PlayersRepository();
                        playerScore            = playersRepository.GetPlayerScore(playerID);
                        PersonalBestValue.Text = playerScore.ToString();

                        PersonalBestValue.Visibility = Visibility.Visible;
                        PersonalBestText.Visibility  = Visibility.Visible;
                    }
                    else
                    {
                        PersonalBestValue.Visibility = Visibility.Hidden;
                        PersonalBestText.Visibility  = Visibility.Hidden;
                    }
                }
                else if (e.HandPointer.GetIsOver(btn_register))
                {
                    VisualStateManager.GoToState(btn_register, "MouseOver", true);

                    if (playerID == -1)
                    {
                        //	No user logged in, proceed to show register screen
                        Register register = new Register(kinectSensorChooser);
                        register.ShowDialog();
                    }
                    else
                    {
                        //	A user is logged in, prompt current user to logout before a new registration
                        Logout logout = new Logout(kinectSensorChooser, playerID);

                        if (logout.CustomShowDialog())
                        {
                            //	Reset player ID
                            playerID = -1;

                            PersonalBestValue.Visibility = Visibility.Hidden;
                            PersonalBestText.Visibility  = Visibility.Hidden;

                            //	User logged out, proceed to show register screen
                            Register register = new Register(kinectSensorChooser);
                            register.ShowDialog();
                        }
                    }
                }
                else if (e.HandPointer.GetIsOver(btn_singlePlayer))
                {
                    VisualStateManager.GoToState(btn_singlePlayer, "MouseOver", true);

                    if (playerID == -1)
                    {
                        CustomMessageBox customMessageBox = new CustomMessageBox(kinectSensorChooser);
                        customMessageBox.ShowText("Please login to continue");
                    }
                    else
                    {
                        GameRepository gameRepository = new GameRepository();
                        if (gameRepository.GetGame(playerID).Count > 0)
                        {
                            LoadGame loadGame = new LoadGame(kinectSensorChooser, playerID);
                            loadGame.ShowDialog();
                        }
                        else
                        {
                            GameMode gameMode = new GameMode(kinectSensorChooser, playerID);
                            gameMode.ShowDialog();
                        }
                    }
                }
                else if (e.HandPointer.GetIsOver(btn_multiPlayer))
                {
                    VisualStateManager.GoToState(btn_multiPlayer, "MouseOver", true);

                    //	Multiplayer doesnt need login, player ID = -1
                    GameMode gameMode = new GameMode(kinectSensorChooser, -1);
                    gameMode.ShowDialog();
                }
                else if (e.HandPointer.GetIsOver(btn_loadGame))
                {
                    VisualStateManager.GoToState(btn_loadGame, "MouseOver", true);

                    if (playerID == -1)
                    {
                        CustomMessageBox customMessageBox = new CustomMessageBox(kinectSensorChooser);
                        customMessageBox.ShowText("Please login to continue");
                    }
                    else
                    {
                        GameRepository gameRepository         = new GameRepository();
                        List <GameRepository.GameDto> getGame = gameRepository.GetGame(playerID);
                        if (getGame.Count == 0)
                        {
                            //	No game saved, display the dialog
                            CustomMessageBox customMessageBox = new CustomMessageBox(kinectSensorChooser);
                            customMessageBox.ShowText("You have no saved game!");
                        }
                        else
                        {
                            //	Load the game
                            kinectSensorChooser.Stop();
                            DragDropImages dragDropImages = new DragDropImages(playerID, getGame[0].GameMode);
                            dragDropImages.GetLoadGameData(getGame[0].Lives, getGame[0].Time, getGame[0].Score, getGame[0].ItemGame);
                            dragDropImages.ShowDialog();

                            kinectSensorChooser.Start();
                        }
                    }
                }
                else if (e.HandPointer.GetIsOver(btn_highScores))
                {
                    VisualStateManager.GoToState(btn_highScores, "MouseOver", true);

                    GameMode gameMode = new GameMode(kinectSensorChooser, playerID, 0);
                    gameMode.ShowDialog();
                }
                else if (e.HandPointer.GetIsOver(btn_help))
                {
                    VisualStateManager.GoToState(btn_help, "MouseOver", true);

                    Help help = new Help(kinectSensorChooser);
                    help.ShowDialog();
                }
                else if (e.HandPointer.GetIsOver(btn_exit))
                {
                    VisualStateManager.GoToState(btn_exit, "MouseOver", true);

                    Close();
                }
                else
                {
                    VisualStateManager.GoToState(btn_login, "Normal", true);
                    VisualStateManager.GoToState(btn_register, "Normal", true);
                    VisualStateManager.GoToState(btn_singlePlayer, "Normal", true);
                    VisualStateManager.GoToState(btn_multiPlayer, "Normal", true);
                    VisualStateManager.GoToState(btn_loadGame, "Normal", true);
                    VisualStateManager.GoToState(btn_highScores, "Normal", true);
                    VisualStateManager.GoToState(btn_help, "Normal", true);
                    VisualStateManager.GoToState(btn_exit, "Normal", true);
                }
                e.Handled = true;
            }
        }