public static object GetAMF(string fullPath, bool deflate = true) { if (File.Exists(fullPath) == false) { return(null); } byte[] bytes; using (FileStream fileStream = File.OpenRead(fullPath)) { bytes = new byte[fileStream.Length]; fileStream.Read(bytes, 0, bytes.Length); fileStream.Close(); } if (bytes.Length < 1) { return(null); } object result = null; if (bytes != null) { ByteArray bytesArray = new ByteArray(bytes); if (deflate) { try { bytesArray.Inflate(); } catch (Exception) { bytesArray.Position = 0; } if (bytesArray.BytesAvailable > 0) { result = bytesArray.ReadObject(); } } else { try { result = bytesArray.ReadObject(); } catch (Exception) { bytesArray.Position = 0; bytesArray.Inflate(); result = bytesArray.ReadObject(); } } } return(result); }
public static object get(string fullPath) { ByteArray bytesArray = getByteArray(fullPath); if (bytesArray == null) { return(null); } return(bytesArray.ReadObject()); }
public static List <T> format <T>(ByteArray bytesArray) where T : new() { object[] rawData = bytesArray.ReadObject() as object[]; return(format <T>(rawData)); }
public override object parser(LoaderXDataType parserType) { switch (parserType) { case LoaderXDataType.BYTES: _data = www.bytes; break; case LoaderXDataType.MANIFEST: if (assetBundle == null) { assetBundle = www.assetBundle; } if (assetBundle != null) { _data = assetBundle.LoadAsset("AssetBundleManifest"); } else { _data = null; Debug.Log("No this Manisfest"); } break; case LoaderXDataType.TEXTURE: texture2D = www.texture; if (www.assetBundle != null) { www.assetBundle.Unload(false); } _data = texture2D; break; case LoaderXDataType.SOUND: _data = www.audioClip; break; case LoaderXDataType.ASSETBUNDLE: if (assetBundle == null) { assetBundle = www.assetBundle; } _data = assetBundle; break; case LoaderXDataType.SPRITE: if (assetBundle == null) { assetBundle = www.assetBundle; } if (assetBundle != null) { _data = assetBundle.LoadAllAssets <Sprite>(); //assetBundle.LoadAll(typeof (Sprite)); } break; case LoaderXDataType.AMF: ByteArray bytes = new ByteArray(www.bytes); if (bytes.BytesAvailable > 0) { try { bytes.Inflate(); } catch (Exception) { bytes.Position = 0; } _data = bytes.ReadObject(); } else { _data = null; } break; } return(_data); }
protected virtual object parserData(object data) { switch (parserType) { case LoaderXDataType.AMF: ByteArray bytes = new ByteArray((byte[])data); if (bytes.BytesAvailable > 0) { try { data = bytes.ReadObject(); } catch (Exception ex) { data = null; try { bytes.Inflate(); data = bytes.ReadObject(); } catch (Exception) { bytes.Position = 0; DebugX.Log("amfError:" + _url + " \tmsg:" + ex); } } } else { data = null; } break; case LoaderXDataType.MANIFEST: AssetBundle assetBundle = (AssetBundle)data; AssetBundleManifest manifest = assetBundle.LoadAsset <AssetBundleManifest>("AssetBundleManifest"); data = manifest; assetBundleManifestDef.manifest = manifest; // string[] allAssetBundles = manifest.GetAllAssetBundles(); // foreach (string item in allAssetBundles) // { // Hash128 hash128 = manifest.GetAssetBundleHash(item); // Hash128Link oldLink; // if (allManifesMaping.TryGetValue(hash128, out oldLink)) // { // UnityEngine.Debug.Log(item + " routerPath:" + oldLink.manifestDef + " new:" + // assetBundleManifestDef); // } // else // { // Hash128Link link = new Hash128Link(); // link.hash128 = hash128; // link.key = item; // link.manifestDef = assetBundleManifestDef; // allManifesMaping.Add(hash128, link); // } // } break; } return(data); }