public override Drawable clone() { Drawable[] newDbls = new Drawable[this.dbls.Length]; for(int i = 0; i < this.dbls.Length; i++) { newDbls[i] = this.dbls[i].clone(); } return new DrawableCollection(newDbls, depth); }
public DrawableCollection(Drawable[] dbls, float depth) : base(depth) { foreach (Drawable dbl in dbls) { dbl.depth = depth; } this.dbls = dbls; }
protected virtual void adjustedDepthDraw(Drawable dbl, TileDrawInfo tdi, SpriteBatch sb) { float origDepth = dbl.depth; dbl.depth = tdi.getAdjustedDepth(origDepth); dbl.draw(sb, tdi.pos, tdi.scale, Color.White, 0); dbl.depth = origDepth; }