static void WaterHandler([NotNull] Player player, [NotNull] CommandReader cmd) { bool turnWaterOn = (player.GetBind(Block.Aqua) != Block.Water || player.GetBind(Block.Cyan) != Block.Water || player.GetBind(Block.Blue) != Block.Water); if (cmd.HasNext && !cmd.NextOnOff(out turnWaterOn)) { CdWater.PrintUsage(player); return; } if (turnWaterOn) { player.Bind(Block.Aqua, Block.Water); player.Bind(Block.Cyan, Block.Water); player.Bind(Block.Blue, Block.Water); player.Message("Water: ON. Blue blocks are replaced with water."); } else { player.ResetBind(Block.Aqua, Block.Cyan, Block.Blue); player.Message("Water: OFF"); } }
static void SolidHandler([NotNull] Player player, [NotNull] CommandReader cmd) { bool turnSolidOn = (player.GetBind(Block.Stone) != Block.Admincrete); if (cmd.HasNext && !cmd.NextOnOff(out turnSolidOn)) { CdSolid.PrintUsage(player); return; } if (turnSolidOn) { player.Bind(Block.Stone, Block.Admincrete); player.Message("Solid: ON. Stone blocks are replaced with admincrete."); } else { player.ResetBind(Block.Stone); player.Message("Solid: OFF"); } }
static void LavaHandler([NotNull] Player player, [NotNull] CommandReader cmd) { bool turnLavaOn = (player.GetBind(Block.Red) != Block.Lava); if (cmd.HasNext && !cmd.NextOnOff(out turnLavaOn)) { CdLava.PrintUsage(player); return; } if (turnLavaOn) { player.Bind(Block.Red, Block.Lava); player.Message("Lava: ON. Red blocks are replaced with lava."); } else { player.ResetBind(Block.Red); player.Message("Lava: OFF"); } }
static void GrassHandler([NotNull] Player player, [NotNull] CommandReader cmd) { bool turnGrassOn = (player.GetBind(Block.Dirt) != Block.Grass); if (cmd.HasNext && !cmd.NextOnOff(out turnGrassOn)) { CdGrass.PrintUsage(player); return; } if (turnGrassOn) { player.Bind(Block.Dirt, Block.Grass); player.Message("Grass: ON. Dirt blocks are replaced with grass."); } else { player.ResetBind(Block.Dirt); player.Message("Grass: OFF"); } }
static void BindHandler( Player player, CommandReader cmd ) { if( !cmd.HasNext ) { player.Message( "All bindings have been reset." ); player.ResetAllBinds(); return; } Block originalBlock; if( !cmd.NextBlock( player, false, out originalBlock ) ) return; if( !cmd.HasNext ) { if( player.GetBind( originalBlock ) != originalBlock ) { player.Message( "{0} is no longer bound to {1}", originalBlock, player.GetBind( originalBlock ) ); player.ResetBind( originalBlock ); } else { player.Message( "{0} is not bound to anything.", originalBlock ); } return; } Block replacementBlock; if( !cmd.NextBlock( player, false, out replacementBlock ) ) return; if( cmd.HasNext ) { CdBind.PrintUsage( player ); return; } Permission permission = Permission.Build; switch( replacementBlock ) { case Block.Grass: permission = Permission.PlaceGrass; break; case Block.Admincrete: permission = Permission.PlaceAdmincrete; break; case Block.Water: permission = Permission.PlaceWater; break; case Block.Lava: permission = Permission.PlaceLava; break; } if( player.Can( permission ) ) { player.Bind( originalBlock, replacementBlock ); player.Message( "{0} is now replaced with {1}", originalBlock, replacementBlock ); } else { player.Message( "&WYou do not have {0} permission.", permission ); } }
static void LavaHandler( Player player, CommandReader cmd ) { bool turnLavaOn = (player.GetBind( Block.Red ) != Block.Lava); if( cmd.HasNext && !cmd.NextOnOff( out turnLavaOn ) ) { CdLava.PrintUsage( player ); return; } if( turnLavaOn ) { player.Bind( Block.Red, Block.Lava ); player.Message( "Lava: ON. Red blocks are replaced with lava." ); } else { player.ResetBind( Block.Red ); player.Message( "Lava: OFF" ); } }
static void WaterHandler( Player player, CommandReader cmd ) { bool turnWaterOn = (player.GetBind( Block.Aqua ) != Block.Water || player.GetBind( Block.Cyan ) != Block.Water || player.GetBind( Block.Blue ) != Block.Water); if( cmd.HasNext && !cmd.NextOnOff( out turnWaterOn ) ) { CdWater.PrintUsage( player ); return; } if( turnWaterOn ) { player.Bind( Block.Aqua, Block.Water ); player.Bind( Block.Cyan, Block.Water ); player.Bind( Block.Blue, Block.Water ); player.Message( "Water: ON. Blue blocks are replaced with water." ); } else { player.ResetBind( Block.Aqua, Block.Cyan, Block.Blue ); player.Message( "Water: OFF" ); } }
static void GrassHandler( Player player, CommandReader cmd ) { bool turnGrassOn = (player.GetBind( Block.Dirt ) != Block.Grass); if( cmd.HasNext && !cmd.NextOnOff( out turnGrassOn ) ) { CdGrass.PrintUsage( player ); return; } if( turnGrassOn ) { player.Bind( Block.Dirt, Block.Grass ); player.Message( "Grass: ON. Dirt blocks are replaced with grass." ); } else { player.ResetBind( Block.Dirt ); player.Message( "Grass: OFF" ); } }
static void SolidHandler( Player player, CommandReader cmd ) { bool turnSolidOn = (player.GetBind( Block.Stone ) != Block.Admincrete); if( cmd.HasNext && !cmd.NextOnOff( out turnSolidOn ) ) { CdSolid.PrintUsage( player ); return; } if( turnSolidOn ) { player.Bind( Block.Stone, Block.Admincrete ); player.Message( "Solid: ON. Stone blocks are replaced with admincrete." ); } else { player.ResetBind( Block.Stone ); player.Message( "Solid: OFF" ); } }
static void LavaHandler( Player player, CommandReader cmd ) { if( player.GetBind( Block.Red ) == Block.Lava ) { player.ResetBind( Block.Red ); player.Message( "Lava: OFF" ); } else { player.Bind( Block.Red, Block.Lava ); player.Message( "Lava: ON. Red blocks are replaced with lava." ); } }
static void WaterHandler( Player player, CommandReader cmd ) { if( player.GetBind( Block.Aqua ) == Block.Water || player.GetBind( Block.Cyan ) == Block.Water || player.GetBind( Block.Blue ) == Block.Water ) { player.ResetBind( Block.Aqua, Block.Cyan, Block.Blue ); player.Message( "Water: OFF" ); } else { player.Bind( Block.Aqua, Block.Water ); player.Bind( Block.Cyan, Block.Water ); player.Bind( Block.Blue, Block.Water ); player.Message( "Water: ON. Blue blocks are replaced with water." ); } }
static void GrassHandler( Player player, CommandReader cmd ) { if( player.GetBind( Block.Dirt ) == Block.Grass ) { player.ResetBind( Block.Dirt ); player.Message( "Grass: OFF" ); } else { player.Bind( Block.Dirt, Block.Grass ); player.Message( "Grass: ON. Dirt blocks are replaced with grass." ); } }
static void SolidHandler( Player player, CommandReader cmd ) { if( player.GetBind( Block.Stone ) == Block.Admincrete ) { player.ResetBind( Block.Stone ); player.Message( "Solid: OFF" ); } else { player.Bind( Block.Stone, Block.Admincrete ); player.Message( "Solid: ON. Stone blocks are replaced with admincrete." ); } }
static void BindHandler( Player player, Command cmd ) { string originalBlockName = cmd.Next(); if( originalBlockName == null ) { player.Message( "All bindings have been reset." ); player.ResetAllBinds(); return; } Block originalBlock = Map.GetBlockByName( originalBlockName ); if( originalBlock == Block.Undefined ) { player.Message( "Bind: Unrecognized block name: {0}", originalBlockName ); return; } string replacementBlockName = cmd.Next(); if( replacementBlockName == null ) { if( player.GetBind( originalBlock ) != originalBlock ) { player.Message( "{0} is no longer bound to {1}", originalBlock, player.GetBind( originalBlock ) ); player.ResetBind( originalBlock ); } else { player.Message( "{0} is not bound to anything.", originalBlock ); } return; } if( cmd.HasNext ) { CdBind.PrintUsage( player ); return; } Block replacementBlock = Map.GetBlockByName( replacementBlockName ); if( replacementBlock == Block.Undefined ) { player.Message( "Bind: Unrecognized block name: {0}", replacementBlockName ); } else { Permission permission = Permission.Build; switch( replacementBlock ) { case Block.Grass: permission = Permission.PlaceGrass; break; case Block.Admincrete: permission = Permission.PlaceAdmincrete; break; case Block.Water: permission = Permission.PlaceWater; break; case Block.Lava: permission = Permission.PlaceLava; break; } if( player.Can( permission ) ) { player.Bind( originalBlock, replacementBlock ); player.Message( "{0} is now replaced with {1}", originalBlock, replacementBlock ); } else { player.Message( "&WYou do not have {0} permission.", permission ); } } }
static void DoubleStairHandler(Player player, Command cmd) { if (player.GetBind(Block.Stair) == Block.DoubleStair) { player.ResetBind(Block.Stair); player.Message("DoubleStair: OFF"); } else { player.Bind(Block.Stair, Block.DoubleStair); player.Message("DoubleStair: ON. Stair blocks are replaced with DoubleStairs."); } }
static void BindHandler([NotNull] Player player, [NotNull] CommandReader cmd) { if (!cmd.HasNext) { player.Message("All bindings have been reset."); player.ResetAllBinds(); return; } Block originalBlock; if (!cmd.NextBlock(player, false, out originalBlock)) { return; } if (!cmd.HasNext) { if (player.GetBind(originalBlock) != originalBlock) { player.Message("{0} is no longer bound to {1}", originalBlock, player.GetBind(originalBlock)); player.ResetBind(originalBlock); } else { player.Message("{0} is not bound to anything.", originalBlock); } return; } Block replacementBlock; if (!cmd.NextBlock(player, false, out replacementBlock)) { return; } if (cmd.HasNext) { CdBind.PrintUsage(player); return; } Permission permission = Permission.Build; switch (replacementBlock) { case Block.Grass: permission = Permission.PlaceGrass; break; case Block.Admincrete: permission = Permission.PlaceAdmincrete; break; case Block.Water: permission = Permission.PlaceWater; break; case Block.Lava: permission = Permission.PlaceLava; break; } if (player.Can(permission)) { player.Bind(originalBlock, replacementBlock); player.Message("{0} is now replaced with {1}", originalBlock, replacementBlock); } else { player.Message("&WYou do not have {0} permission.", permission); } }