GenerateFlatgrass() static private method

static private GenerateFlatgrass ( Map map, bool hollow ) : void
map Map
hollow bool
return void
Example #1
0
        public void LoadMap(string mapName)
        {
            try {
                map = Map.Load(this, mapName);
            } catch (Exception ex) {
                log.Log("Could not open the specified file ({0}): {1}", LogType.Error, mapName, ex.Message);
            }

            // or generate a default one
            if (map == null)
            {
                log.Log("World.Init: Generating default flatgrass level.", LogType.SystemActivity);
                map = new Map(this, 64, 64, 64);

                map.spawn.Set(map.widthX / 2 * 32 + 16, map.widthY / 2 * 32 + 16, map.height * 32, 0, 0);

                MapCommands.GenerateFlatgrass(map, false);

                if (!map.Save())
                {
                    throw new Exception("Could not save file.");
                }
            }
        }