TryParseTimeSpan() public static method

Tries to create a TimeSpan from a string containing the number of seconds. If the string was empty, returns false and sets result to TimeSpan.Zero
str is null
public static TryParseTimeSpan ( [ str, System.TimeSpan &result ) : bool
str [
result System.TimeSpan
return bool
Example #1
0
        static void LoadWorldListEntry([NotNull] XElement el)
        {
            if (el == null)
            {
                throw new ArgumentNullException("el");
            }
            XAttribute tempAttr;

            if ((tempAttr = el.Attribute("name")) == null)
            {
                Logger.Log(LogType.Error, "WorldManager: World tag with no name skipped.");
                return;
            }
            string worldName = tempAttr.Value;

            bool neverUnload = (el.Attribute("noUnload") != null);

            World world;

            try {
                world = AddWorld(null, worldName, null, neverUnload);
            } catch (WorldOpException ex) {
                Logger.Log(LogType.Error,
                           "WorldManager: Error adding world \"{0}\": {1}",
                           worldName, ex.Message);
                return;
            }

            if ((tempAttr = el.Attribute("hidden")) != null)
            {
                bool isHidden;
                if (Boolean.TryParse(tempAttr.Value, out isHidden))
                {
                    world.IsHidden = isHidden;
                }
                else
                {
                    Logger.Log(LogType.Warning,
                               "WorldManager: Could not parse \"hidden\" attribute of world \"{0}\", assuming NOT hidden.",
                               worldName);
                }
            }
            if (firstWorld == null)
            {
                firstWorld = world;
            }

            XElement tempEl = el.Element("Greeting");

            if (tempEl != null && !String.IsNullOrEmpty(tempEl.Value))
            {
                world.Greeting = tempEl.Value;
            }

            if ((tempEl = el.Element(AccessSecurityXmlTagName)) != null)
            {
                world.AccessSecurity = new SecurityController(tempEl, true);
            }
            else if ((tempEl = el.Element("accessSecurity")) != null)
            {
                world.AccessSecurity = new SecurityController(tempEl, true);
            }
            if ((tempEl = el.Element(BuildSecurityXmlTagName)) != null)
            {
                world.BuildSecurity = new SecurityController(tempEl, true);
            }
            else if ((tempEl = el.Element("buildSecurity")) != null)
            {
                world.BuildSecurity = new SecurityController(tempEl, true);
            }

            // load backup settings
            if ((tempAttr = el.Attribute("backup")) != null)
            {
                TimeSpan backupInterval;
                if (DateTimeUtil.TryParseTimeSpan(tempAttr.Value, out backupInterval))
                {
                    if (backupInterval <= TimeSpan.Zero)
                    {
                        world.BackupEnabledState = YesNoAuto.No;
                    }
                    else
                    {
                        world.BackupInterval = backupInterval;
                    }
                }
                else
                {
                    world.BackupEnabledState = YesNoAuto.Auto;
                    Logger.Log(LogType.Warning,
                               "WorldManager: Could not parse \"backup\" attribute of world \"{0}\", assuming default ({1}).",
                               worldName,
                               world.BackupInterval.ToMiniString());
                }
            }
            else
            {
                world.BackupEnabledState = YesNoAuto.Auto;
            }

            // load BlockDB settings
            XElement blockEl = el.Element(BlockDB.XmlRootName);

            if (blockEl != null)
            {
                world.BlockDB.LoadSettings(blockEl);
            }

            // load environment settings
            XElement envEl = el.Element(EnvironmentXmlTagName);

            if (envEl != null)
            {
                if ((tempAttr = envEl.Attribute("cloud")) != null)
                {
                    if (!Int32.TryParse(tempAttr.Value, out world.CloudColor))
                    {
                        world.CloudColor = -1;
                        Logger.Log(LogType.Warning,
                                   "WorldManager: Could not parse \"cloud\" attribute of Environment settings for world \"{0}\", assuming default (normal).",
                                   worldName);
                    }
                }
                if ((tempAttr = envEl.Attribute("fog")) != null)
                {
                    if (!Int32.TryParse(tempAttr.Value, out world.FogColor))
                    {
                        world.FogColor = -1;
                        Logger.Log(LogType.Warning,
                                   "WorldManager: Could not parse \"fog\" attribute of Environment settings for world \"{0}\", assuming default (normal).",
                                   worldName);
                    }
                }
                if ((tempAttr = envEl.Attribute("sky")) != null)
                {
                    if (!Int32.TryParse(tempAttr.Value, out world.SkyColor))
                    {
                        world.SkyColor = -1;
                        Logger.Log(LogType.Warning,
                                   "WorldManager: Could not parse \"sky\" attribute of Environment settings for world \"{0}\", assuming default (normal).",
                                   worldName);
                    }
                }
                if ((tempAttr = envEl.Attribute("level")) != null)
                {
                    if (!Int32.TryParse(tempAttr.Value, out world.EdgeLevel))
                    {
                        world.EdgeLevel = -1;
                        Logger.Log(LogType.Warning,
                                   "WorldManager: Could not parse \"level\" attribute of Environment settings for world \"{0}\", assuming default (normal).",
                                   worldName);
                    }
                }
                if ((tempAttr = envEl.Attribute("edge")) != null)
                {
                    Block block;
                    if (Map.GetBlockByName(tempAttr.Value, false, out block))
                    {
                        if (Map.GetEdgeTexture(block) == null)
                        {
                            world.EdgeBlock = Block.Water;
                            Logger.Log(LogType.Warning,
                                       "WorldManager: Unacceptable blocktype given for \"edge\" attribute of Environment settings for world \"{0}\", assuming default (Water).",
                                       worldName);
                        }
                        else
                        {
                            world.EdgeBlock = block;
                        }
                    }
                    else
                    {
                        world.EdgeBlock = Block.Water;
                        Logger.Log(LogType.Warning,
                                   "WorldManager: Could not parse \"edge\" attribute of Environment settings for world \"{0}\", assuming default (Water).",
                                   worldName);
                    }
                }
            }

            // load loaded/map-changed information
            long timestamp;

            tempEl = el.Element("LoadedBy");
            if (tempEl != null)
            {
                world.LoadedBy = tempEl.Value;
            }
            tempEl = el.Element("LoadedOn");
            if (tempEl != null && Int64.TryParse(tempEl.Value, out timestamp))
            {
                world.LoadedOn = DateTimeUtil.TryParseDateTime(timestamp);
            }
            tempEl = el.Element("MapChangedBy");
            if (tempEl != null)
            {
                world.MapChangedBy = tempEl.Value;
            }
            tempEl = el.Element("MapChangedOn");
            if (tempEl != null && Int64.TryParse(tempEl.Value, out timestamp))
            {
                world.MapChangedOn = DateTimeUtil.TryParseDateTime(timestamp);
            }

            // load lock information
            if ((tempAttr = el.Attribute("locked")) != null)
            {
                bool isLocked;
                if (Boolean.TryParse(tempAttr.Value, out isLocked))
                {
                    world.IsLocked = isLocked;
                }
                tempEl = el.Element("LockedBy");
                if (tempEl != null)
                {
                    world.LockedBy = tempEl.Value;
                }
                tempEl = el.Element("LockedOn");
                if (tempEl != null && Int64.TryParse(tempEl.Value, out timestamp))
                {
                    world.LockedOn = DateTimeUtil.TryParseDateTime(timestamp);
                }
            }
            else
            {
                tempEl = el.Element("UnlockedBy");
                if (tempEl != null)
                {
                    world.UnlockedBy = tempEl.Value;
                }
                tempEl = el.Element("UnlockedOn");
                if (tempEl != null && Int64.TryParse(tempEl.Value, out timestamp))
                {
                    world.UnlockedOn = DateTimeUtil.TryParseDateTime(timestamp);
                }
            }

            foreach (XElement mainedRankEl in el.Elements(RankMainXmlTagName))
            {
                Rank rank = Rank.Parse(mainedRankEl.Value);
                if (rank != null)
                {
                    if (rank < world.AccessSecurity.MinRank)
                    {
                        world.AccessSecurity.MinRank = rank;
                        Logger.Log(LogType.Warning,
                                   "WorldManager: Lowered access MinRank of world {0} to allow it to be the main world for that rank.",
                                   rank.Name);
                    }
                    rank.MainWorld = world;
                }
            }

            CheckMapFile(world);
        }
Example #2
0
        internal static PlayerInfo LoadFormat2(string[] fields)
        {
            if (fields.Length < 44)
            {
                throw new FormatException("PlayerInfo record did not contain all the expected information. " +
                                          "This record, or maybe the whole file, may be corrupted.");
            }

            PlayerInfo info = new PlayerInfo {
                Name = fields[0]
            };

            if (fields[1].Length == 0 || !IPAddress.TryParse(fields[1], out info.LastIP))
            {
                info.LastIP = IPAddress.None;
            }

            info.Rank = Rank.Parse(fields[2]) ?? RankManager.DefaultRank;
            DateTimeUtil.TryParseDateTime(fields[3], ref info.RankChangeDate);
            if (fields[4].Length > 0)
            {
                info.RankChangedBy = PlayerDB.Unescape(fields[4]);
            }

            switch (fields[5])
            {
            case "b":
                info.BanStatus = BanStatus.Banned;
                break;

            case "x":
                info.BanStatus = BanStatus.IPBanExempt;
                break;

            default:
                info.BanStatus = BanStatus.NotBanned;
                break;
            }

            // ban information
            if (DateTimeUtil.TryParseDateTime(fields[6], ref info.BanDate))
            {
                if (fields[7].Length > 0)
                {
                    info.BannedBy = PlayerDB.Unescape(fields[7]);
                }
                if (fields[10].Length > 0)
                {
                    info.BanReason = PlayerDB.Unescape(fields[10]);
                }
            }

            // unban information
            if (DateTimeUtil.TryParseDateTime(fields[8], ref info.UnbanDate))
            {
                if (fields[9].Length > 0)
                {
                    info.UnbannedBy = PlayerDB.Unescape(fields[9]);
                }
                if (fields[11].Length > 0)
                {
                    info.UnbanReason = PlayerDB.Unescape(fields[11]);
                }
            }

            // failed logins
            DateTimeUtil.TryParseDateTime(fields[12], ref info.LastFailedLoginDate);

            if (fields[13].Length > 1 || !IPAddress.TryParse(fields[13], out info.LastFailedLoginIP))
            {
                // LEGACY
                info.LastFailedLoginIP = IPAddress.None;
            }
            // skip 14

            DateTimeUtil.TryParseDateTime(fields[15], ref info.FirstLoginDate);

            // login/logout times
            DateTimeUtil.TryParseDateTime(fields[16], ref info.LastLoginDate);
            DateTimeUtil.TryParseTimeSpan(fields[17], out info.TotalTime);

            // stats
            if (fields[18].Length > 0)
            {
                Int32.TryParse(fields[18], out info.BlocksBuilt);
            }
            if (fields[19].Length > 0)
            {
                Int32.TryParse(fields[19], out info.BlocksDeleted);
            }
            Int32.TryParse(fields[20], out info.TimesVisited);
            if (fields[20].Length > 0)
            {
                Int32.TryParse(fields[21], out info.MessagesWritten);
            }
            // fields 22-23 are no longer in use

            if (fields[24].Length > 0)
            {
                info.PreviousRank = Rank.Parse(fields[24]);
            }
            if (fields[25].Length > 0)
            {
                info.RankChangeReason = PlayerDB.Unescape(fields[25]);
            }
            Int32.TryParse(fields[26], out info.TimesKicked);
            Int32.TryParse(fields[27], out info.TimesKickedOthers);
            Int32.TryParse(fields[28], out info.TimesBannedOthers);

            info.ID = Int32.Parse(fields[29]);
            if (info.ID < 256)
            {
                info.ID = PlayerDB.GetNextID();
            }

            byte rankChangeTypeCode;

            if (Byte.TryParse(fields[30], out rankChangeTypeCode))
            {
                info.RankChangeType = (RankChangeType)rankChangeTypeCode;
                if (!Enum.IsDefined(typeof(RankChangeType), rankChangeTypeCode))
                {
                    info.GuessRankChangeType();
                }
            }
            else
            {
                info.GuessRankChangeType();
            }

            DateTimeUtil.TryParseDateTime(fields[31], ref info.LastKickDate);
            if (!DateTimeUtil.TryParseDateTime(fields[32], ref info.LastSeen) || info.LastSeen < info.LastLoginDate)
            {
                info.LastSeen = info.LastLoginDate;
            }
            Int64.TryParse(fields[33], out info.BlocksDrawn);

            if (fields[34].Length > 0)
            {
                info.LastKickBy = PlayerDB.Unescape(fields[34]);
            }
            if (fields[35].Length > 0)
            {
                info.LastKickReason = PlayerDB.Unescape(fields[35]);
            }

            DateTimeUtil.TryParseDateTime(fields[36], ref info.BannedUntil);
            info.IsFrozen = (fields[37] == "f");
            if (fields[38].Length > 0)
            {
                info.FrozenBy = PlayerDB.Unescape(fields[38]);
            }
            DateTimeUtil.TryParseDateTime(fields[39], ref info.FrozenOn);
            DateTimeUtil.TryParseDateTime(fields[40], ref info.MutedUntil);
            if (fields[41].Length > 0)
            {
                info.MutedBy = PlayerDB.Unescape(fields[41]);
            }
            info.Password = PlayerDB.Unescape(fields[42]);
            // fields[43] is "online", and is ignored

            byte bandwidthUseModeCode;

            if (Byte.TryParse(fields[44], out bandwidthUseModeCode))
            {
                info.BandwidthUseMode = (BandwidthUseMode)bandwidthUseModeCode;
                if (!Enum.IsDefined(typeof(BandwidthUseMode), bandwidthUseModeCode))
                {
                    info.BandwidthUseMode = BandwidthUseMode.Default;
                }
            }
            else
            {
                info.BandwidthUseMode = BandwidthUseMode.Default;
            }

            if (fields.Length > 45)
            {
                if (fields[45].Length == 0)
                {
                    info.IsHidden = false;
                }
                else
                {
                    info.IsHidden = info.Rank.Can(Permission.Hide);
                }
            }
            if (fields.Length > 46)
            {
                DateTimeUtil.TryParseDateTime(fields[46], ref info.LastModified);
            }
            if (fields.Length > 47 && fields[47].Length > 0)
            {
                info.DisplayedName = PlayerDB.Unescape(fields[47]);
            }
            if (fields.Length > 48)
            {
                byte accountTypeCode;
                if (Byte.TryParse(fields[48], out accountTypeCode))
                {
                    info.AccountType = (AccountType)accountTypeCode;
                    if (!Enum.IsDefined(typeof(AccountType), accountTypeCode))
                    {
                        info.AccountType = AccountType.Unknown;
                    }
                }
            }
            if (fields.Length > 49)
            {
                if (fields[49].Length > 0)
                {
                    info.Email = PlayerDB.Unescape(fields[49]);
                }
            }

            // date consistency checks
            if (info.LastSeen < info.FirstLoginDate)
            {
                info.LastSeen = info.FirstLoginDate;
            }
            if (info.LastLoginDate < info.FirstLoginDate)
            {
                info.LastLoginDate = info.FirstLoginDate;
            }

            return(info);
        }