RaiseCommandCallingEvent() static private method

static private RaiseCommandCallingEvent ( Command cmd, CommandDescriptor descriptor, Player player ) : bool
cmd Command
descriptor CommandDescriptor
player Player
return bool
 /// <summary> Calls this command. </summary>
 /// <param name="player"> Player who called the command. </param>
 /// <param name="cmd"> Command arguments. </param>
 /// <param name="raiseEvent"> Whether CommandCalling and CommandCalled events should be raised. </param>
 /// <returns> True if the command was called succesfully.
 /// False if the call was cancelled by the CommandCalling event. </returns>
 public bool Call([NotNull] Player player, [NotNull] CommandReader cmd, bool raiseEvent)
 {
     if (player == null)
     {
         throw new ArgumentNullException("player");
     }
     if (cmd == null)
     {
         throw new ArgumentNullException("cmd");
     }
     if (raiseEvent && CommandManager.RaiseCommandCallingEvent(cmd, this, player))
     {
         return(false);
     }
     Handler(player, cmd);
     if (raiseEvent)
     {
         CommandManager.RaiseCommandCalledEvent(cmd, this, player);
     }
     return(true);
 }