Example #1
0
 public void SetText(string sText)
 {
     if (textObj.GetText() != sText)
     {
         textObj.SetText(sText);
     }
 }
Example #2
0
        //public void SetHeight(float fNewHeight)
        //{
        //    // doesn't support textmeshpro text...

        //    TextMesh tm = go.GetComponent<TextMesh>();
        //    tm.transform.localScale = Vector3f.One;
        //    Vector2f size = UnityUtil.EstimateTextMeshDimensions(tm);
        //    float fScaleH = fNewHeight / size.y;
        //    tm.transform.localScale = new Vector3(fScaleH, fScaleH, fScaleH);
        //    size = new Vector2f(fScaleH * size.x, fNewHeight);
        //}

        public string GetText()
        {
            return(textObj.GetText());
        }