public override void GetWeaponKnockback(Player player, ref float knockback) { knockback += Chef.ModPlayer(player).chefKB; }
public override void GetWeaponCrit(Player player, ref int crit) { crit += Chef.ModPlayer(player).chefCrit; }
public override void ModifyWeaponDamage(Player player, ref float add, ref float mult, ref float flat) { add += Chef.ModPlayer(player).chefDamageAdd; mult *= Chef.ModPlayer(player).chefDamageMult; }