public Drawable(Game game, Displayable displayable, int parameterized) : base(game) { Init(parameterized); Visible = true; mDisplayable = displayable; mTexture = LoadTexture(); mCurrentFrame = new Frame(); mScale = 1.0f; mRotation = 0.0f; base.Initialize(); }
public Frame(Frame other) { mArea = new Rectangle(other.FrameArea.X, other.FrameArea.Y, other.FrameArea.Width, other.FrameArea.Height); }