Example #1
0
        public static void Main(string[] args)
        {
            shape s = null;
            int   userinput;

            do
            {
                Console.WriteLine("choose an option to draw shapes");
                Console.WriteLine("1: circle");
                Console.WriteLine("2: triangle");
                Console.WriteLine("3: rectangle");
                Console.WriteLine("4: square");
                Console.WriteLine("enter your input");

                userinput = Convert.ToInt32(Console.ReadLine());

                switch (userinput)
                {
                case 1:
                    s = new circle();
                    break;

                case 2:
                    s = new triangle();
                    break;

                case 3:
                    s = new rectangle();
                    break;

                case 4:
                    s = new square();
                    break;

                default:
                    Console.WriteLine("wrong");
                    Environment.Exit(0);
                    break;
                }


                s.Draw();
            }while (userinput >= 1 && userinput <= 5);


            /*   var drawobj = new List<shape>
             * {
             *    new circle(),
             *    new triangle(),
             *    new rectangle(),
             *    new square(),
             * };
             *
             * foreach(shape s in drawobj)
             * {
             *    s.Draw();
             * }*/
            Console.ReadLine();
        }
        public static void Main(string[] args)
        {
            shape s = null;
            int   ui;

            do
            {
                Console.WriteLine("enter the option to choose");
                Console.WriteLine("1:circle 2:triangle 3:rectangle 4:square 5:exit");

                ui = Convert.ToInt32(Console.ReadLine());
                switch (ui)
                {
                case 1:
                    s = new circle();
                    break;

                case 2:
                    s = new triangle();
                    break;

                case 3:
                    s = new rectangle();
                    break;

                case 4:
                    s = new square();
                    break;

                case 5:
                    break;

                default:
                    Console.WriteLine("wrong option");
                    break;
                }
                s.draw();
            } while(ui >= 1 && ui <= 5);

            /* var drawobjects = new List<shape>
             * {
             * new circle(),
             * new triangle(),
             * new rectangle(),
             * new square()
             * };
             * foreach(shape s in drawobjects)
             * {
             *   s.draw();
             * }*/
            Console.ReadLine();
        }