// Use this for initialization void Start() { radius = NoloController.NoloGetData() != null?NoloController.NoloGetData()[4] : 2.0f; height = NoloController.NoloGetData() != null?NoloController.NoloGetData()[0] : 1.5f; CreateReticleVertices(); render = GetComponent <Renderer>(); render.material.renderQueue = 4000 + 100; }
NoloController GetNoloController(string controllerName) { NoloController noloCtrller = null; Transform noloTransf = gameObject.transform.Find(controllerName); if (noloTransf != null) { noloCtrller = noloTransf.GetComponent <NoloController>(); } return(noloCtrller); }