public GuardedRuleset GuardedRuleset(NodeList<Selector> selectors, NodeList rules, Condition condition, NodeLocation location) { return new GuardedRuleset(selectors, rules, condition) { Location = location }; }
public GuardedRuleset(NodeList<Selector> selectors, NodeList rules, Condition condition) : base(selectors, rules) { this.Condition = condition; }
public MixinDefinition MixinDefinition(string name, NodeList<dotless.Core.Parser.Tree.Rule> parameters, NodeList rules, Condition condition, bool variadic, NodeLocation location) { return new MixinDefinition(name, parameters, rules, condition, variadic) { Location = location }; }
public override void Accept(IVisitor visitor) { base.Accept(visitor); Condition = VisitAndReplace(Condition, visitor); }