Example #1
0
        internal MessageClient(string clientId, MessageDestination messageDestination, string endpointId, bool useSession)
		{
            SetIsValid(true);
            _clientId = clientId;
            Debug.Assert(messageDestination != null);
            _messageDestination = messageDestination;
            _endpointId = endpointId;
            if (useSession)
            {
                _session = FluorineContext.Current.Session as Session;
                if (_session != null)
                    _session.RegisterMessageClient(this);
                _client = FluorineContext.Current.Client;
                Debug.Assert(_client != null);
                _client.RegisterMessageClient(this);
            }
            else
            {
                _session = null;
                _client = null;
            }
            if (log.IsDebugEnabled)
            {
                string msg = string.Format("MessageClient created with clientId {0} for destination {1}", _clientId, _messageDestination.Id);
                log.Debug(msg);
            }
		}
Example #2
0
        internal void ResetEndpoint(string endpointId)
        {
            string oldEndpointId = null;
            Session oldSession = null;
            Session newSession = FluorineContext.Current.Session as Session;
            lock (this.SyncRoot)
            {
                // If anything is null, or nothing has changed, no need for a reset.
                if (_endpointId == null || endpointId == null || _session == null || newSession == null || (_endpointId.Equals(endpointId) && _session.Equals(newSession)))
                    return;

                oldEndpointId = _endpointId;
                _endpointId = endpointId;

                oldSession = _session;
                _session = newSession;
            }
            // Unregister in order to reset the proper push settings in the re-registration below once the session association has been patched.
            if (_client != null)
                _client.UnregisterMessageClient(this);
            // Clear out any reference to this subscription that the previously associated session has.
            if (oldSession != null)
                oldSession.UnregisterMessageClient(this);
            // Associate the current session with this subscription.
            if (_session != null)
                _session.RegisterMessageClient(this);
            // Reset proper push settings.
            if (_client != null)
                _client.RegisterMessageClient(this);

            if (log.IsDebugEnabled)
            {
                string msg = string.Format("MessageClient created with clientId {0} for destination {1} has been reset as a result of a resubscribe.", _clientId, _messageDestination.Id);
                if (oldEndpointId != null && !oldEndpointId.Equals(endpointId))
                    msg += " Endpoint changed from " + oldEndpointId + " to " + endpointId;
                if ((oldSession != null) && (newSession != null) && (oldSession != newSession))
                    msg += " Session changed from " + oldSession.Id + " to " + newSession.Id;
                log.Debug(msg);
            }    
        }