private void Push(JsonContainerType value) { if (_currentPosition.Type == JsonContainerType.None) { _currentPosition.Type = value; } else { _stack.Add(_currentPosition); var state = new JsonPosition { Type = value }; _currentPosition = state; } }
private JsonContainerType Pop() { JsonPosition oldPosition; if (_stack.Count > 0) { oldPosition = _currentPosition; _currentPosition = _stack[_stack.Count - 1]; _stack.RemoveAt(_stack.Count - 1); } else { oldPosition = _currentPosition; _currentPosition = new JsonPosition(); } return(oldPosition.Type); }
private JsonContainerType Pop() { JsonPosition oldPosition; if (_stack.Count > 0) { oldPosition = _currentPosition; _currentPosition = _stack[_stack.Count - 1]; _stack.RemoveAt(_stack.Count - 1); } else { oldPosition = _currentPosition; _currentPosition = new JsonPosition(); } if (_maxDepth != null && Depth <= _maxDepth) { _hasExceededMaxDepth = false; } return(oldPosition.Type); }
private JsonContainerType Pop() { JsonPosition oldPosition; if (_stack.Count > 0) { oldPosition = _currentPosition; _currentPosition = _stack[_stack.Count - 1]; _stack.RemoveAt(_stack.Count - 1); } else { oldPosition = _currentPosition; _currentPosition = new JsonPosition(); } return oldPosition.Type; }
private JsonContainerType Pop() { JsonPosition oldPosition; if (_stack.Count > 0) { oldPosition = _currentPosition; _currentPosition = _stack[_stack.Count - 1]; _stack.RemoveAt(_stack.Count - 1); } else { oldPosition = _currentPosition; _currentPosition = new JsonPosition(); } if (_maxDepth != null && Depth <= _maxDepth) _hasExceededMaxDepth = false; return oldPosition.Type; }
private void Push(JsonContainerType value) { UpdateScopeWithFinishedValue(); if (_currentPosition.Type == JsonContainerType.None) { _currentPosition.Type = value; } else { _stack.Add(_currentPosition); JsonPosition state = new JsonPosition { Type = value }; _currentPosition = state; // this is a little hacky because Depth increases when first property/value is written but only testing here is faster/simpler if (_maxDepth != null && Depth + 1 > _maxDepth && !_hasExceededMaxDepth) { _hasExceededMaxDepth = true; throw JsonReaderException.Create(this, "The reader's MaxDepth of {0} has been exceeded.".FormatWith(CultureInfo.InvariantCulture, _maxDepth)); } } }