public void Sort() { for (int i = 0; i < player.GetShowHand().Count; i++) { if (player.GetShowHand()[i].Left != player.GetFieldLeft() + 20 * i) { player.GetShowHand()[i].ChangePoint(player.GetFieldLeft() + 20 * i, player.GetFieldTop()); } player.GetShowHand()[i].BringToFront(); } }