public void draw(Deck deck, int draws = 1) { for (int draw = 1; draw <= draws; draw++) { this.hand.Add(deck.deal()); } }
public Card draw(Deck playerDeck) { Card newDeck = playerDeck.deal(); hand.Add(newDeck); return(newDeck); }
public Card draw(Deck decky) { Card noob = decky.deal(); hand.Add(noob); return(noob); }
public Card draw(Deck deck) { Card newCard = deck.deal(); hand.Add(newCard); System.Console.WriteLine($"{this.name} drew {newCard.StringVal} of {newCard.Suit}"); return(newCard); }
public Card draw(Deck d) { Card drawn = d.deal(); if (drawn != null) { hand.Add(drawn); return(drawn); } return(null); }
public void Draw(Deck someDeck) { Hand.Add(someDeck.deal()); }
public Card draw(Deck deck) { hand.Add(deck.deal()); return(deck.deal()); }