Example #1
0
        protected override bool Deobfuscate(Block block)
        {
            bool modified = false;

            instructionEmulator.Initialize(Blocks, AllBlocks[0] == block);
            var instrs = block.Instructions;

            for (int i = 0; i < instrs.Count; i++)
            {
                var instr = instrs[i];

                switch (instr.OpCode.Code)
                {
                case Code.Ldarg:
                case Code.Ldarg_0:
                case Code.Ldarg_1:
                case Code.Ldarg_2:
                case Code.Ldarg_3:
                case Code.Ldarg_S:
                    modified |= FixLoadInstruction(block, i, instructionEmulator.GetArg(instr.Instruction.GetParameter(args)));
                    break;

                case Code.Ldloc:
                case Code.Ldloc_0:
                case Code.Ldloc_1:
                case Code.Ldloc_2:
                case Code.Ldloc_3:
                case Code.Ldloc_S:
                    modified |= FixLoadInstruction(block, i, instructionEmulator.GetLocal(instr.Instruction.GetLocal(Blocks.Locals)));
                    break;

                case Code.Ldarga:
                case Code.Ldarga_S:
                    instructionEmulator.MakeArgUnknown((Parameter)instr.Operand);
                    break;

                case Code.Ldloca:
                case Code.Ldloca_S:
                    instructionEmulator.MakeLocalUnknown((Local)instr.Operand);
                    break;

                case Code.Add:
                case Code.Add_Ovf:
                case Code.Add_Ovf_Un:
                case Code.And:
                case Code.Ceq:
                case Code.Cgt:
                case Code.Cgt_Un:
                case Code.Clt:
                case Code.Clt_Un:
                case Code.Conv_I:
                case Code.Conv_I1:
                case Code.Conv_I2:
                case Code.Conv_I4:
                case Code.Conv_I8:
                case Code.Conv_Ovf_I:
                case Code.Conv_Ovf_I_Un:
                case Code.Conv_Ovf_I1:
                case Code.Conv_Ovf_I1_Un:
                case Code.Conv_Ovf_I2:
                case Code.Conv_Ovf_I2_Un:
                case Code.Conv_Ovf_I4:
                case Code.Conv_Ovf_I4_Un:
                case Code.Conv_Ovf_I8:
                case Code.Conv_Ovf_I8_Un:
                case Code.Conv_Ovf_U:
                case Code.Conv_Ovf_U_Un:
                case Code.Conv_Ovf_U1:
                case Code.Conv_Ovf_U1_Un:
                case Code.Conv_Ovf_U2:
                case Code.Conv_Ovf_U2_Un:
                case Code.Conv_Ovf_U4:
                case Code.Conv_Ovf_U4_Un:
                case Code.Conv_Ovf_U8:
                case Code.Conv_Ovf_U8_Un:
                case Code.Conv_R_Un:
                case Code.Conv_R4:
                case Code.Conv_R8:
                case Code.Conv_U:
                case Code.Conv_U1:
                case Code.Conv_U2:
                case Code.Conv_U4:
                case Code.Conv_U8:
                case Code.Div:
                case Code.Div_Un:
                case Code.Dup:
                case Code.Mul:
                case Code.Mul_Ovf:
                case Code.Mul_Ovf_Un:
                case Code.Neg:
                case Code.Not:
                case Code.Or:
                case Code.Rem:
                case Code.Rem_Un:
                case Code.Shl:
                case Code.Shr:
                case Code.Shr_Un:
                case Code.Sub:
                case Code.Sub_Ovf:
                case Code.Sub_Ovf_Un:
                case Code.Xor:
                    if (DisableNewCode)
                    {
                        break;
                    }
                    if (i + 1 < instrs.Count && instrs[i + 1].OpCode.Code == Code.Pop)
                    {
                        break;
                    }
                    if (!VerifyValidArgs(instr.Instruction))
                    {
                        break;
                    }
                    instructionEmulator.Emulate(instr.Instruction);
                    var         tos      = instructionEmulator.Peek();
                    Instruction newInstr = null;
                    if (tos.IsInt32())
                    {
                        var val = (Int32Value)tos;
                        if (val.AllBitsValid())
                        {
                            newInstr = Instruction.CreateLdcI4(val.Value);
                        }
                    }
                    else if (tos.IsInt64())
                    {
                        var val = (Int64Value)tos;
                        if (val.AllBitsValid())
                        {
                            newInstr = OpCodes.Ldc_I8.ToInstruction(val.Value);
                        }
                    }
                    else if (tos.IsReal8())
                    {
                        var val = (Real8Value)tos;
                        if (val.IsValid)
                        {
                            newInstr = GetLoadRealInstruction(val.Value);
                        }
                    }
                    if (newInstr != null)
                    {
                        block.Insert(i + 1, Instruction.Create(OpCodes.Pop));
                        block.Insert(i + 2, newInstr);
                        i       += 2;
                        modified = true;
                    }
                    continue;
                }

                try {
                    instructionEmulator.Emulate(instr.Instruction);
                }
                catch (NullReferenceException) {
                    // Here if eg. invalid metadata token in a call instruction (operand is null)
                    break;
                }
            }

            return(modified);
        }
Example #2
0
		public static Value[] GetInitializedArray(int arraySize, MethodDef method, ref int newarrIndex, Code stelemOpCode) {
			var resultValueArray = new Value[arraySize];

			var emulator = new InstructionEmulator(method);
			var theArray = new UnknownValue();
			emulator.Push(theArray);

			var instructions = method.Body.Instructions;
			int i;
			for (i = newarrIndex + 1; i < instructions.Count; i++) {
				var instr = instructions[i];
				if (instr.OpCode.FlowControl != FlowControl.Next)
					break;
				if (instr.OpCode.Code == Code.Newarr)
					break;
				switch (instr.OpCode.Code) {
				case Code.Newarr:
				case Code.Newobj:
					goto done;

				case Code.Stloc:
				case Code.Stloc_S:
				case Code.Stloc_0:
				case Code.Stloc_1:
				case Code.Stloc_2:
				case Code.Stloc_3:
				case Code.Starg:
				case Code.Starg_S:
				case Code.Stsfld:
				case Code.Stfld:
					if (emulator.Peek() == theArray && i != newarrIndex + 1 && i != newarrIndex + 2)
						goto done;
					break;
				}

				if (instr.OpCode.Code == stelemOpCode) {
					var value = emulator.Pop();
					var index = emulator.Pop() as Int32Value;
					var array = emulator.Pop();
					if (ReferenceEquals(array, theArray) && index != null && index.AllBitsValid()) {
						if (0 <= index.Value && index.Value < resultValueArray.Length)
							resultValueArray[index.Value] = value;
					}
				}
				else
					emulator.Emulate(instr);
			}
done:
			if (i != newarrIndex + 1)
				i--;
			newarrIndex = i;

			return resultValueArray;
		}