public void Setup() { m_net_socket = new IOCPNetAccepter(); m_net_socket.Setup(); m_msg_proc = new ClientMsgProc(); m_msg_proc.Setup(); m_send_by = NetUtils.AllocSendPacket(); this.RegisterEvent(); }
public void Destroy() { this.UnRegisterEvent(); if (m_msg_proc != null) { m_msg_proc.Destroy(); m_msg_proc = null; } if (m_net_socket != null) { m_net_socket.Destroy(); m_net_socket = null; } }