internal void init(RaycastModel rm) { raycastModel = rm; pointerCurve = transform.Find("PointerCurve").gameObject; pointerCurve.SetActive(false); pointerSpline = pointerCurve.GetComponent<BezierSpline>(); cardCanvasHelper = GameObject.Find(Constants.cardCanvas).GetComponent<CardCanvasHelperView>(); }
public void Init(RaycastModel rm) { raycastModel = rm; Camera.main.orthographicSize = CameraOrthoSize(); }
internal void init(RaycastModel rm) { active = true; raycastModel = rm; }
internal void init(RaycastModel rm) { active = true; clickSignal.AddListener(onClick); raycastModel = rm; }