Example #1
0
 static int Clear(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         cs.GuiLabel obj = (cs.GuiLabel)ToLua.CheckObject <cs.GuiLabel>(L, 1);
         obj.Clear();
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Example #2
0
 static int ToLabel(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         cs.GuiControl obj = (cs.GuiControl)ToLua.CheckObject <cs.GuiControl>(L, 1);
         cs.GuiLabel   o   = obj.ToLabel();
         ToLua.Push(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Example #3
0
 static int SetHyperlinkCallbackScript(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         cs.GuiLabel obj  = (cs.GuiLabel)ToLua.CheckObject <cs.GuiLabel>(L, 1);
         LuaFunction arg0 = ToLua.CheckLuaFunction(L, 2);
         obj.SetHyperlinkCallbackScript(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Example #4
0
 static int SetHyperlinkCallback(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         cs.GuiLabel obj = (cs.GuiLabel)ToLua.CheckObject <cs.GuiLabel>(L, 1);
         UnityEngine.Events.UnityAction <string> arg0 = (UnityEngine.Events.UnityAction <string>)ToLua.CheckDelegate <UnityEngine.Events.UnityAction <string> >(L, 2);
         obj.SetHyperlinkCallback(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Example #5
0
 static int SetLabel(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         cs.GuiLabel obj  = (cs.GuiLabel)ToLua.CheckObject <cs.GuiLabel>(L, 1);
         string      arg0 = ToLua.CheckString(L, 2);
         obj.SetLabel(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Example #6
0
 static int Initialize(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         cs.GuiLabel obj = (cs.GuiLabel)ToLua.CheckObject <cs.GuiLabel>(L, 1);
         bool        o   = obj.Initialize();
         LuaDLL.lua_pushboolean(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }