kill() public method

public kill ( bool explodes ) : void
explodes bool
return void
 private void destroyBubble(BubbleController bubbleController, bool explodes)
 {
     this._matrix.remove(bubbleController.bubble);
     this._bubbleControllers.Remove(bubbleController);
     bubbleController.CollisionDelegate = null;
     bubbleController.kill(explodes);
     //Destroy(bubbleController.gameObject);
 }
		private void destroyBubble(BubbleController bubbleController, bool explodes){
			this._matrix.remove(bubbleController.bubble);
			this._bubbleControllers.Remove(bubbleController);
			bubbleController.CollisionDelegate = null;
			bubbleController.kill(explodes);
			//Destroy(bubbleController.gameObject);
		}