Example #1
0
        public MobileInputState GetNewState(MobileInputState currentState)
        {
            MobileInputState newState = currentState;

            if (Application.isMobilePlatform)
            {
                List <Touch> currentTouches = GetTouches();
                UpdateTouchPositions(currentTouches);

                int updatedTouchCount = TouchPositions.Count;
                if (DidStateChange(updatedTouchCount))
                {
                    currentTouchCount = updatedTouchCount;

                    newState = GetMobileInputStateByTouchCount(currentTouchCount);
                }
            }
            else
            {
                if (Input.GetMouseButtonDown(0))
                {
                    DidRaycastHitSelectionRectCollider(Input.mousePosition);
                }
            }

            return(newState);
        }
        protected override void InitializeInternal(RectTransform transformTarget, BoxCollider2D selectionRectCollider, Camera renderCamera)
        {
            InitializePropertyContainer();

            currentState = new MobileInputState(transformTarget);

            stateEvaluator = new MobileInputStateEvaluator(renderCamera, transformTarget, selectionRectCollider, propertyContainer);

            pointerState = stateEvaluator.GetNewState(currentState);
        }
        public override void UpdateInternal()
        {
            MobileInputState newState = stateEvaluator.GetNewState(currentState);

            if (newState != currentState)
            {
                currentState = newState;
                currentState.AddOnSelectionChangedEvent(GetOnSelectionChangedEvent());
            }
            List <Vector2> touchPositions = stateEvaluator.TouchPositionsWorlCoordinates;

            currentState.Update(touchPositions);
        }
Example #4
0
        private MobileInputState GetMobileInputStateByTouchCount(int touchCount)
        {
            MobileInputState mobileInputState = null;

            if (touchCount == 1)
            {
                mobileInputState = new MobileSelectionRectMoveState(selectionRect, selectionRectCollider);
            }
            else if (touchCount == 2)
            {
                mobileInputState = new MobileSelectionRectScaleState(selectionRect, PropertyContainer);
            }
            else
            {
                mobileInputState = new MobileInputState(selectionRect);
            }

            return(mobileInputState);
        }