Example #1
0
 public static void SetupConfig()
 {
     try
     {
         if (File.Exists(ConfigPath))
         {
             StarryboundServer.serverConfig = ServerFile.Read(ConfigPath);
         }
         StarryboundServer.serverConfig.gamePort        = StarryboundServer.config.serverPort;
         StarryboundServer.privatePassword              = Utils.GenerateSecureSalt();
         StarryboundServer.serverConfig.serverPasswords = new string[] { StarryboundServer.privatePassword };
         StarryboundServer.serverConfig.maxPlayers      = StarryboundServer.config.maxClients + 10;
         StarryboundServer.serverConfig.bind            = StarryboundServer.config.proxyIP;
         if (StarryboundServer.serverConfig.useDefaultWorldCoordinate)
         {
             string[] spawnPlanet = StarryboundServer.serverConfig.defaultWorldCoordinate.Split(':');
             if (spawnPlanet.Length == 5)
             {
                 StarryboundServer.spawnPlanet = new WorldCoordinate(spawnPlanet[0], Convert.ToInt32(spawnPlanet[1]), Convert.ToInt32(spawnPlanet[2]), Convert.ToInt32(spawnPlanet[3]), Convert.ToInt32(spawnPlanet[4]), 0);
             }
             else
             {
                 StarryboundServer.spawnPlanet = new WorldCoordinate(spawnPlanet[0], Convert.ToInt32(spawnPlanet[1]), Convert.ToInt32(spawnPlanet[2]), Convert.ToInt32(spawnPlanet[3]), Convert.ToInt32(spawnPlanet[4]), Convert.ToInt32(spawnPlanet[5]));
             }
         }
         StarryboundServer.serverConfig.Write(ConfigPath);
     }
     catch (Exception e)
     {
         StarryboundServer.logFatal("Failed to parse starbound.config: " + e.ToString());
         Thread.Sleep(5000);
         Environment.Exit(8);
     }
 }
Example #2
0
        public static ServerFile Read(string path)
        {
            if (!File.Exists(path))
            {
                return(new ServerFile());
            }

            using (var fs = new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.Read))
            {
                ServerFile file = Read(fs);
                StarryboundServer.logInfo("Starbound server config loaded successfully.");
                return(file);
            }
        }