public static void sendFirstPackages() { if (!IsEditor()) { AdjustAndroid.SendFirstPackages(); } }
public static void sendFirstPackages() { if (Adjust.IsEditor()) { return; } AdjustAndroid.SendFirstPackages(); }
public static void sendFirstPackages() { if (!Application.isEditor) { #if UNITY_IOS AdjustiOS.SendFirstPackages(); #elif UNITY_ANDROID AdjustAndroid.SendFirstPackages(); #elif (UNITY_WSA || UNITY_WP8) AdjustWindows.SendFirstPackages(); #else Debug.Log(errorMsgPlatform); #endif } }