public static new CCParticleFire node() { CCParticleFire cCParticleFire = new CCParticleFire(); if (cCParticleFire.init()) { return(cCParticleFire); } return(null); }
public static CCParticleFire node() { CCParticleFire pRet = new CCParticleFire(); if (pRet.init()) { return(pRet); } return(null); }
public static CCParticleFire node() { CCParticleFire pRet = new CCParticleFire(); if (pRet.init()) { return pRet; } return null; }