Example #1
0
 //------------------------------------------------------------------------------
 private void DisposeIntersectNodes()
 {
     while ( m_IntersectNodes != null )
       {
     IntersectNode iNode = m_IntersectNodes.next;
     m_IntersectNodes = null;
     m_IntersectNodes = iNode;
       }
 }
Example #2
0
 //------------------------------------------------------------------------------
 private void AddIntersectNode(TEdge4 e1, TEdge4 e2, IntPoint pt)
 {
     IntersectNode newNode = new IntersectNode();
       newNode.edge1 = e1;
       newNode.edge2 = e2;
       newNode.pt = pt;
       newNode.next = null;
       if (m_IntersectNodes == null) m_IntersectNodes = newNode;
       else if( Process1Before2(newNode, m_IntersectNodes) )
       {
     newNode.next = m_IntersectNodes;
     m_IntersectNodes = newNode;
       }
       else
       {
     IntersectNode iNode = m_IntersectNodes;
     while( iNode.next != null  && Process1Before2(iNode.next, newNode) )
         iNode = iNode.next;
     newNode.next = iNode.next;
     iNode.next = newNode;
       }
 }
Example #3
0
 //------------------------------------------------------------------------------
 private void SwapIntersectNodes(IntersectNode int1, IntersectNode int2)
 {
     TEdge4 e1 = int1.edge1;
       TEdge4 e2 = int1.edge2;
       IntPoint p = int1.pt;
       int1.edge1 = int2.edge1;
       int1.edge2 = int2.edge2;
       int1.pt = int2.pt;
       int2.edge1 = e1;
       int2.edge2 = e2;
       int2.pt = p;
 }
Example #4
0
 //------------------------------------------------------------------------------
 private void ProcessIntersectList()
 {
     while( m_IntersectNodes != null )
       {
     IntersectNode iNode = m_IntersectNodes.next;
     {
       IntersectEdges( m_IntersectNodes.edge1 ,
         m_IntersectNodes.edge2 , m_IntersectNodes.pt, Protects.ipBoth );
       SwapPositionsInAEL( m_IntersectNodes.edge1 , m_IntersectNodes.edge2 );
     }
     m_IntersectNodes = null;
     m_IntersectNodes = iNode;
       }
 }
Example #5
0
 //------------------------------------------------------------------------------
 private bool Process1Before2(IntersectNode node1, IntersectNode node2)
 {
     bool result;
       if (node1.pt.Y == node2.pt.Y)
       {
     if (node1.edge1 == node2.edge1 || node1.edge2 == node2.edge1)
     {
       result = node2.pt.X > node1.pt.X;
       if (node2.edge1.dx > 0) return result; else return !result;
     }
     else if (node1.edge1 == node2.edge2 || node1.edge2 == node2.edge2)
     {
       result = node2.pt.X > node1.pt.X;
       if (node2.edge2.dx > 0) return result; else return !result;
     }
     else return node2.pt.X > node1.pt.X;
       }
       else return node1.pt.Y > node2.pt.Y;
 }
Example #6
0
 public Clipper()
 {
     m_Scanbeam = null;
     m_ActiveEdges = null;
     m_SortedEdges = null;
     m_IntersectNodes = null;
     m_ExecuteLocked = false;
     m_PolyPts = new List<PolyPt>();
     m_Joins = new List<JoinRec>();
     m_HorizJoins = new List<HorzJoinRec>();
 }