public void LoadData_Statistic(GameObject player) { StatisticManager manager = player.GetComponent <StatisticManager>(); foreach (c2w_statistic row in connection.Query <c2w_statistic>("SELECT * FROM c2w_statistic WHERE owner=?", player.name)) { manager.AddEntry(row.name, row.type, row.value); } }
public void SaveData_Statistic(GameObject player) { connection.Execute("DELETE FROM c2w_statistic WHERE owner=?", player.name); StatisticManager manager = player.GetComponent <StatisticManager>(); foreach (StatisticSyncStruct entry in manager.GetEntries(false)) { connection.InsertOrReplace(new c2w_statistic { owner = player.name, name = entry.name, type = entry.type, value = entry.value }); } }
public void CreateDefaultData_Statistic(GameObject player) { StatisticManager manager = player.GetComponent <StatisticManager>(); manager.CreateDefaultData(); }