public void LoadData_Statistic(GameObject player)
        {
            StatisticManager manager = player.GetComponent <StatisticManager>();

            foreach (c2w_statistic row in connection.Query <c2w_statistic>("SELECT * FROM c2w_statistic WHERE owner=?", player.name))
            {
                manager.AddEntry(row.name, row.type, row.value);
            }
        }
        public void SaveData_Statistic(GameObject player)
        {
            connection.Execute("DELETE FROM c2w_statistic WHERE owner=?", player.name);

            StatisticManager manager = player.GetComponent <StatisticManager>();

            foreach (StatisticSyncStruct entry in manager.GetEntries(false))
            {
                connection.InsertOrReplace(new c2w_statistic {
                    owner = player.name,
                    name  = entry.name,
                    type  = entry.type,
                    value = entry.value
                });
            }
        }
        public void CreateDefaultData_Statistic(GameObject player)
        {
            StatisticManager manager = player.GetComponent <StatisticManager>();

            manager.CreateDefaultData();
        }