Example #1
0
        /// If some constraint is redundant, return to normal state
        public override int RestoreRedundant()  ///< \return number of changed states
        {
            int mchanges = mask.RestoreRedundant();

            if (mchanges != 0)
            {
                ChangedLinkMask();
            }
            return(mchanges);
        }
Example #2
0
        /// If some constraint is redundant, return to normal state
        public override int RestoreRedundant()
        {
            int mchanges = mask.RestoreRedundant();

            if (mchanges != 0)
            {
                ChangedLinkMask();
            }
            return(mchanges);
        }