public static Board CreateChessBoard() { Board GameBoard = new Board(); for (int b = 0; b < 8; b++) { GameBoard.CreateNewFigure(1, b, Colors.WHITE, Figures.PAWN); GameBoard.CreateNewFigure(6, b, Colors.BLACK, Figures.PAWN); } GameBoard.CreateNewFigure(0, 0, Colors.WHITE, Figures.ROOK); GameBoard.CreateNewFigure(0, 1, Colors.WHITE, Figures.KNIGHT); GameBoard.CreateNewFigure(0, 2, Colors.WHITE, Figures.BISHOP); GameBoard.white_king = GameBoard.CreateNewFigure(0, 3, Colors.WHITE, Figures.KING); GameBoard.CreateNewFigure(0, 4, Colors.WHITE, Figures.QUEEN); GameBoard.CreateNewFigure(0, 5, Colors.WHITE, Figures.BISHOP); GameBoard.CreateNewFigure(0, 6, Colors.WHITE, Figures.KNIGHT); GameBoard.CreateNewFigure(0, 7, Colors.WHITE, Figures.ROOK); GameBoard.CreateNewFigure(7, 0, Colors.BLACK, Figures.ROOK); GameBoard.CreateNewFigure(7, 1, Colors.BLACK, Figures.KNIGHT); GameBoard.CreateNewFigure(7, 2, Colors.BLACK, Figures.BISHOP); GameBoard.black_king = GameBoard.CreateNewFigure(7, 3, Colors.BLACK, Figures.KING); GameBoard.CreateNewFigure(7, 4, Colors.BLACK, Figures.QUEEN); GameBoard.CreateNewFigure(7, 5, Colors.BLACK, Figures.BISHOP); GameBoard.CreateNewFigure(7, 6, Colors.BLACK, Figures.KNIGHT); GameBoard.CreateNewFigure(7, 7, Colors.BLACK, Figures.ROOK); return(GameBoard); }