Example #1
0
    void Rebuild()
    {
        Debug.Log("Rebuilding");
        solver.reset();

        if (canvas != null)
        {
            if (!vars.ContainsKey(canvas))
            {
                vars[canvas] = new WrappedRect(canvas);
            }

            updateScreenConstraints();
            IUIConstraint[] cons = canvas.gameObject.GetComponentsInChildren <IUIConstraint>(true);
            foreach (IUIConstraint con in cons)
            {
                cassowary.Constraint st = con.getConstraint(vars);
                if (st == null)
                {
                    continue;
                }
                try { solver.addConstraint(st); } catch { }
            }

            foreach (UIConnection con in connections)
            {
                cassowary.Constraint st = con.getConstraint(vars);
                try { solver.addConstraint(st); } catch { }
            }
            solver.updateVariables();
            needs_rebuild = true;
        }
    }
Example #2
0
    // Start is called before the first frame update
    void updateScreenConstraints()
    {
        if (canvas == null)
        {
            return;
        }



        solver.addConstraint(cassowary.Constraint.Eq(vars[canvas].getTermFromSide(rectSide.Top), 0));
        solver.addConstraint(cassowary.Constraint.Eq(vars[canvas].getTermFromSide(rectSide.Left), 0));
        cassowary.Constraint newx = cassowary.Constraint.Eq(vars[canvas].getTermFromSide(rectSide.Right), Screen.width);
        cassowary.Constraint newy = cassowary.Constraint.Eq(vars[canvas].getTermFromSide(rectSide.Bottom), Screen.height);
        try
        {
            solver.addConstraint(newx);
        }
        catch { }
        try
        {
            solver.addConstraint(newy);
        }
        catch { }

        if (safeArea != null)
        {
            if (!vars.ContainsKey(safeArea))
            {
                vars[safeArea] = new WrappedRect(safeArea);
            }
            Rect rs = new Rect(Screen.safeArea.xMin, Screen.height - Screen.safeArea.yMax, Screen.safeArea.width, Screen.safeArea.height);
            Debug.LogFormat("Safe Area: {0}", rs);
            solver.addConstraint(cassowary.Constraint.Eq(vars[safeArea].getTermFromSide(rectSide.Top), rs.yMin));
            solver.addConstraint(cassowary.Constraint.Eq(vars[safeArea].getTermFromSide(rectSide.Left), rs.xMin));
            cassowary.Constraint snewx = cassowary.Constraint.Eq(vars[safeArea].getTermFromSide(rectSide.Right), rs.xMax);
            cassowary.Constraint snewy = cassowary.Constraint.Eq(vars[safeArea].getTermFromSide(rectSide.Bottom), rs.yMax);
            try
            {
                solver.addConstraint(snewx);
            }
            catch { }
            try
            {
                solver.addConstraint(snewy);
            }
            catch { }
        }
        prevScreen = new Vector2(Screen.width, Screen.height);
        Debug.Log(prevScreen);
        Debug.Log(Screen.width);
    }
Example #3
0
 public bool removeConstraint(cassowary.Constraint c)
 {
     try { Debug.Log(c);  solver.removeConstraint(c); needs_reassign = true;  return(true); } catch { return(false); }
 }