Example #1
0
        public override bool Equals(object obj)
        {
            GameAccountList gameAccountList = obj as GameAccountList;

            if (gameAccountList == null)
            {
                return(false);
            }
            if (this.HasRegion != gameAccountList.HasRegion || this.HasRegion && !this.Region.Equals(gameAccountList.Region))
            {
                return(false);
            }
            if (this.Handle.Count != gameAccountList.Handle.Count)
            {
                return(false);
            }
            for (int i = 0; i < this.Handle.Count; i++)
            {
                if (!this.Handle[i].Equals(gameAccountList.Handle[i]))
                {
                    return(false);
                }
            }
            return(true);
        }
        public override bool Equals(object obj)
        {
            GameAccountList gameAccountList = obj as GameAccountList;

            if (gameAccountList == null)
            {
                return(false);
            }
            if (this.HasRegion != gameAccountList.HasRegion || (this.HasRegion && !this.Region.Equals(gameAccountList.Region)))
            {
                return(false);
            }
            if (this.Handle.get_Count() != gameAccountList.Handle.get_Count())
            {
                return(false);
            }
            for (int i = 0; i < this.Handle.get_Count(); i++)
            {
                if (!this.Handle.get_Item(i).Equals(gameAccountList.Handle.get_Item(i)))
                {
                    return(false);
                }
            }
            return(true);
        }
Example #3
0
        public static GameAccountList DeserializeLengthDelimited(Stream stream, GameAccountList instance)
        {
            long position = (long)ProtocolParser.ReadUInt32(stream);

            position += stream.Position;
            return(GameAccountList.Deserialize(stream, instance, position));
        }
Example #4
0
 public static void Serialize(Stream stream, GameAccountNotification instance)
 {
     if (instance.RegionDelta.get_Count() > 0)
     {
         using (List <GameAccountList> .Enumerator enumerator = instance.RegionDelta.GetEnumerator())
         {
             while (enumerator.MoveNext())
             {
                 GameAccountList current = enumerator.get_Current();
                 stream.WriteByte(10);
                 ProtocolParser.WriteUInt32(stream, current.GetSerializedSize());
                 GameAccountList.Serialize(stream, current);
             }
         }
     }
     if (instance.HasSubscriberId)
     {
         stream.WriteByte(16);
         ProtocolParser.WriteUInt64(stream, instance.SubscriberId);
     }
     if (instance.HasAccountTags)
     {
         stream.WriteByte(26);
         ProtocolParser.WriteUInt32(stream, instance.AccountTags.GetSerializedSize());
         AccountFieldTags.Serialize(stream, instance.AccountTags);
     }
 }
Example #5
0
        public uint GetSerializedSize()
        {
            uint num = 0u;

            if (this.RegionDelta.get_Count() > 0)
            {
                using (List <GameAccountList> .Enumerator enumerator = this.RegionDelta.GetEnumerator())
                {
                    while (enumerator.MoveNext())
                    {
                        GameAccountList current = enumerator.get_Current();
                        num += 1u;
                        uint serializedSize = current.GetSerializedSize();
                        num += serializedSize + ProtocolParser.SizeOfUInt32(serializedSize);
                    }
                }
            }
            if (this.HasSubscriberId)
            {
                num += 1u;
                num += ProtocolParser.SizeOfUInt64(this.SubscriberId);
            }
            if (this.HasAccountTags)
            {
                num += 1u;
                uint serializedSize2 = this.AccountTags.GetSerializedSize();
                num += serializedSize2 + ProtocolParser.SizeOfUInt32(serializedSize2);
            }
            return(num);
        }
Example #6
0
 public static GameAccountNotification Deserialize(Stream stream, GameAccountNotification instance, long limit)
 {
     if (instance.RegionDelta == null)
     {
         instance.RegionDelta = new List <GameAccountList>();
     }
     while (limit < 0L || stream.get_Position() < limit)
     {
         int num = stream.ReadByte();
         if (num == -1)
         {
             if (limit >= 0L)
             {
                 throw new EndOfStreamException();
             }
             return(instance);
         }
         else
         {
             int num2 = num;
             if (num2 != 10)
             {
                 if (num2 != 16)
                 {
                     if (num2 != 26)
                     {
                         Key  key   = ProtocolParser.ReadKey((byte)num, stream);
                         uint field = key.Field;
                         if (field == 0u)
                         {
                             throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream");
                         }
                         ProtocolParser.SkipKey(stream, key);
                     }
                     else if (instance.AccountTags == null)
                     {
                         instance.AccountTags = AccountFieldTags.DeserializeLengthDelimited(stream);
                     }
                     else
                     {
                         AccountFieldTags.DeserializeLengthDelimited(stream, instance.AccountTags);
                     }
                 }
                 else
                 {
                     instance.SubscriberId = ProtocolParser.ReadUInt64(stream);
                 }
             }
             else
             {
                 instance.RegionDelta.Add(GameAccountList.DeserializeLengthDelimited(stream));
             }
         }
     }
     if (stream.get_Position() == limit)
     {
         return(instance);
     }
     throw new ProtocolBufferException("Read past max limit");
 }
        public static GameAccountList DeserializeLengthDelimited(Stream stream)
        {
            GameAccountList gameAccountList = new GameAccountList();

            GameAccountList.DeserializeLengthDelimited(stream, gameAccountList);
            return(gameAccountList);
        }
        public static GameAccountList DeserializeLengthDelimited(Stream stream, GameAccountList instance)
        {
            long num = (long)((ulong)ProtocolParser.ReadUInt32(stream));

            num += stream.get_Position();
            return(GameAccountList.Deserialize(stream, instance, num));
        }
 public static void Serialize(Stream stream, AccountState instance)
 {
     if (instance.HasAccountLevelInfo)
     {
         stream.WriteByte(10);
         ProtocolParser.WriteUInt32(stream, instance.AccountLevelInfo.GetSerializedSize());
         AccountLevelInfo.Serialize(stream, instance.AccountLevelInfo);
     }
     if (instance.HasPrivacyInfo)
     {
         stream.WriteByte(18);
         ProtocolParser.WriteUInt32(stream, instance.PrivacyInfo.GetSerializedSize());
         PrivacyInfo.Serialize(stream, instance.PrivacyInfo);
     }
     if (instance.HasParentalControlInfo)
     {
         stream.WriteByte(26);
         ProtocolParser.WriteUInt32(stream, instance.ParentalControlInfo.GetSerializedSize());
         ParentalControlInfo.Serialize(stream, instance.ParentalControlInfo);
     }
     if (instance.GameLevelInfo.get_Count() > 0)
     {
         using (List <GameLevelInfo> .Enumerator enumerator = instance.GameLevelInfo.GetEnumerator())
         {
             while (enumerator.MoveNext())
             {
                 GameLevelInfo current = enumerator.get_Current();
                 stream.WriteByte(42);
                 ProtocolParser.WriteUInt32(stream, current.GetSerializedSize());
                 bnet.protocol.account.GameLevelInfo.Serialize(stream, current);
             }
         }
     }
     if (instance.GameStatus.get_Count() > 0)
     {
         using (List <GameStatus> .Enumerator enumerator2 = instance.GameStatus.GetEnumerator())
         {
             while (enumerator2.MoveNext())
             {
                 GameStatus current2 = enumerator2.get_Current();
                 stream.WriteByte(50);
                 ProtocolParser.WriteUInt32(stream, current2.GetSerializedSize());
                 bnet.protocol.account.GameStatus.Serialize(stream, current2);
             }
         }
     }
     if (instance.GameAccounts.get_Count() > 0)
     {
         using (List <GameAccountList> .Enumerator enumerator3 = instance.GameAccounts.GetEnumerator())
         {
             while (enumerator3.MoveNext())
             {
                 GameAccountList current3 = enumerator3.get_Current();
                 stream.WriteByte(58);
                 ProtocolParser.WriteUInt32(stream, current3.GetSerializedSize());
                 GameAccountList.Serialize(stream, current3);
             }
         }
     }
 }
 public static GameAccountList Deserialize(Stream stream, GameAccountList instance, long limit)
 {
     if (instance.Handle == null)
     {
         instance.Handle = new List <GameAccountHandle>();
     }
     while (limit < 0L || stream.get_Position() < limit)
     {
         int num = stream.ReadByte();
         if (num == -1)
         {
             if (limit >= 0L)
             {
                 throw new EndOfStreamException();
             }
             return(instance);
         }
         else
         {
             int num2 = num;
             if (num2 != 24)
             {
                 if (num2 != 34)
                 {
                     Key  key   = ProtocolParser.ReadKey((byte)num, stream);
                     uint field = key.Field;
                     if (field == 0u)
                     {
                         throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream");
                     }
                     ProtocolParser.SkipKey(stream, key);
                 }
                 else
                 {
                     instance.Handle.Add(GameAccountHandle.DeserializeLengthDelimited(stream));
                 }
             }
             else
             {
                 instance.Region = ProtocolParser.ReadUInt32(stream);
             }
         }
     }
     if (stream.get_Position() == limit)
     {
         return(instance);
     }
     throw new ProtocolBufferException("Read past max limit");
 }
Example #11
0
 public static GameAccountList Deserialize(Stream stream, GameAccountList instance, long limit)
 {
     if (instance.Handle == null)
     {
         instance.Handle = new List <GameAccountHandle>();
     }
     while (true)
     {
         if (limit < (long)0 || stream.Position < limit)
         {
             int num = stream.ReadByte();
             if (num == -1)
             {
                 if (limit >= (long)0)
                 {
                     throw new EndOfStreamException();
                 }
                 break;
             }
             else if (num == 24)
             {
                 instance.Region = ProtocolParser.ReadUInt32(stream);
             }
             else if (num == 34)
             {
                 instance.Handle.Add(GameAccountHandle.DeserializeLengthDelimited(stream));
             }
             else
             {
                 Key key = ProtocolParser.ReadKey((byte)num, stream);
                 if (key.Field == 0)
                 {
                     throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream");
                 }
                 ProtocolParser.SkipKey(stream, key);
             }
         }
         else
         {
             if (stream.Position != limit)
             {
                 throw new ProtocolBufferException("Read past max limit");
             }
             break;
         }
     }
     return(instance);
 }
 public static void Serialize(Stream stream, AccountState instance)
 {
     if (instance.HasAccountLevelInfo)
     {
         stream.WriteByte(10);
         ProtocolParser.WriteUInt32(stream, instance.AccountLevelInfo.GetSerializedSize());
         bnet.protocol.account.AccountLevelInfo.Serialize(stream, instance.AccountLevelInfo);
     }
     if (instance.HasPrivacyInfo)
     {
         stream.WriteByte(18);
         ProtocolParser.WriteUInt32(stream, instance.PrivacyInfo.GetSerializedSize());
         bnet.protocol.account.PrivacyInfo.Serialize(stream, instance.PrivacyInfo);
     }
     if (instance.HasParentalControlInfo)
     {
         stream.WriteByte(26);
         ProtocolParser.WriteUInt32(stream, instance.ParentalControlInfo.GetSerializedSize());
         bnet.protocol.account.ParentalControlInfo.Serialize(stream, instance.ParentalControlInfo);
     }
     if (instance.GameLevelInfo.Count > 0)
     {
         foreach (bnet.protocol.account.GameLevelInfo gameLevelInfo in instance.GameLevelInfo)
         {
             stream.WriteByte(42);
             ProtocolParser.WriteUInt32(stream, gameLevelInfo.GetSerializedSize());
             bnet.protocol.account.GameLevelInfo.Serialize(stream, gameLevelInfo);
         }
     }
     if (instance.GameStatus.Count > 0)
     {
         foreach (bnet.protocol.account.GameStatus gameStatu in instance.GameStatus)
         {
             stream.WriteByte(50);
             ProtocolParser.WriteUInt32(stream, gameStatu.GetSerializedSize());
             bnet.protocol.account.GameStatus.Serialize(stream, gameStatu);
         }
     }
     if (instance.GameAccounts.Count > 0)
     {
         foreach (GameAccountList gameAccount in instance.GameAccounts)
         {
             stream.WriteByte(58);
             ProtocolParser.WriteUInt32(stream, gameAccount.GetSerializedSize());
             GameAccountList.Serialize(stream, gameAccount);
         }
     }
 }
Example #13
0
 public static void Serialize(Stream stream, GameAccountList instance)
 {
     if (instance.HasRegion)
     {
         stream.WriteByte(24);
         ProtocolParser.WriteUInt32(stream, instance.Region);
     }
     if (instance.Handle.Count > 0)
     {
         foreach (GameAccountHandle handle in instance.Handle)
         {
             stream.WriteByte(34);
             ProtocolParser.WriteUInt32(stream, handle.GetSerializedSize());
             GameAccountHandle.Serialize(stream, handle);
         }
     }
 }
        public override int GetHashCode()
        {
            int num = base.GetType().GetHashCode();

            if (this.HasAccountLevelInfo)
            {
                num ^= this.AccountLevelInfo.GetHashCode();
            }
            if (this.HasPrivacyInfo)
            {
                num ^= this.PrivacyInfo.GetHashCode();
            }
            if (this.HasParentalControlInfo)
            {
                num ^= this.ParentalControlInfo.GetHashCode();
            }
            using (List <GameLevelInfo> .Enumerator enumerator = this.GameLevelInfo.GetEnumerator())
            {
                while (enumerator.MoveNext())
                {
                    GameLevelInfo current = enumerator.get_Current();
                    num ^= current.GetHashCode();
                }
            }
            using (List <GameStatus> .Enumerator enumerator2 = this.GameStatus.GetEnumerator())
            {
                while (enumerator2.MoveNext())
                {
                    GameStatus current2 = enumerator2.get_Current();
                    num ^= current2.GetHashCode();
                }
            }
            using (List <GameAccountList> .Enumerator enumerator3 = this.GameAccounts.GetEnumerator())
            {
                while (enumerator3.MoveNext())
                {
                    GameAccountList current3 = enumerator3.get_Current();
                    num ^= current3.GetHashCode();
                }
            }
            return(num);
        }
 public static void Serialize(Stream stream, GameAccountList instance)
 {
     if (instance.HasRegion)
     {
         stream.WriteByte(24);
         ProtocolParser.WriteUInt32(stream, instance.Region);
     }
     if (instance.Handle.get_Count() > 0)
     {
         using (List <GameAccountHandle> .Enumerator enumerator = instance.Handle.GetEnumerator())
         {
             while (enumerator.MoveNext())
             {
                 GameAccountHandle current = enumerator.get_Current();
                 stream.WriteByte(34);
                 ProtocolParser.WriteUInt32(stream, current.GetSerializedSize());
                 GameAccountHandle.Serialize(stream, current);
             }
         }
     }
 }
Example #16
0
        public override int GetHashCode()
        {
            int num = base.GetType().GetHashCode();

            using (List <GameAccountList> .Enumerator enumerator = this.RegionDelta.GetEnumerator())
            {
                while (enumerator.MoveNext())
                {
                    GameAccountList current = enumerator.get_Current();
                    num ^= current.GetHashCode();
                }
            }
            if (this.HasSubscriberId)
            {
                num ^= this.SubscriberId.GetHashCode();
            }
            if (this.HasAccountTags)
            {
                num ^= this.AccountTags.GetHashCode();
            }
            return(num);
        }
 public static void Serialize(Stream stream, GameAccountNotification instance)
 {
     if (instance.RegionDelta.Count > 0)
     {
         foreach (GameAccountList regionDeltum in instance.RegionDelta)
         {
             stream.WriteByte(10);
             ProtocolParser.WriteUInt32(stream, regionDeltum.GetSerializedSize());
             GameAccountList.Serialize(stream, regionDeltum);
         }
     }
     if (instance.HasSubscriberId)
     {
         stream.WriteByte(16);
         ProtocolParser.WriteUInt64(stream, instance.SubscriberId);
     }
     if (instance.HasAccountTags)
     {
         stream.WriteByte(26);
         ProtocolParser.WriteUInt32(stream, instance.AccountTags.GetSerializedSize());
         AccountFieldTags.Serialize(stream, instance.AccountTags);
     }
 }
 public void AddGameAccounts(GameAccountList val)
 {
     this._GameAccounts.Add(val);
 }
        public uint GetSerializedSize()
        {
            uint num = 0u;

            if (this.HasAccountLevelInfo)
            {
                num += 1u;
                uint serializedSize = this.AccountLevelInfo.GetSerializedSize();
                num += serializedSize + ProtocolParser.SizeOfUInt32(serializedSize);
            }
            if (this.HasPrivacyInfo)
            {
                num += 1u;
                uint serializedSize2 = this.PrivacyInfo.GetSerializedSize();
                num += serializedSize2 + ProtocolParser.SizeOfUInt32(serializedSize2);
            }
            if (this.HasParentalControlInfo)
            {
                num += 1u;
                uint serializedSize3 = this.ParentalControlInfo.GetSerializedSize();
                num += serializedSize3 + ProtocolParser.SizeOfUInt32(serializedSize3);
            }
            if (this.GameLevelInfo.get_Count() > 0)
            {
                using (List <GameLevelInfo> .Enumerator enumerator = this.GameLevelInfo.GetEnumerator())
                {
                    while (enumerator.MoveNext())
                    {
                        GameLevelInfo current = enumerator.get_Current();
                        num += 1u;
                        uint serializedSize4 = current.GetSerializedSize();
                        num += serializedSize4 + ProtocolParser.SizeOfUInt32(serializedSize4);
                    }
                }
            }
            if (this.GameStatus.get_Count() > 0)
            {
                using (List <GameStatus> .Enumerator enumerator2 = this.GameStatus.GetEnumerator())
                {
                    while (enumerator2.MoveNext())
                    {
                        GameStatus current2 = enumerator2.get_Current();
                        num += 1u;
                        uint serializedSize5 = current2.GetSerializedSize();
                        num += serializedSize5 + ProtocolParser.SizeOfUInt32(serializedSize5);
                    }
                }
            }
            if (this.GameAccounts.get_Count() > 0)
            {
                using (List <GameAccountList> .Enumerator enumerator3 = this.GameAccounts.GetEnumerator())
                {
                    while (enumerator3.MoveNext())
                    {
                        GameAccountList current3 = enumerator3.get_Current();
                        num += 1u;
                        uint serializedSize6 = current3.GetSerializedSize();
                        num += serializedSize6 + ProtocolParser.SizeOfUInt32(serializedSize6);
                    }
                }
            }
            return(num);
        }
 public static GameAccountList Deserialize(Stream stream, GameAccountList instance)
 {
     return(GameAccountList.Deserialize(stream, instance, -1L));
 }
 public void Deserialize(Stream stream)
 {
     GameAccountList.Deserialize(stream, this);
 }
 public static AccountState Deserialize(Stream stream, AccountState instance, long limit)
 {
     if (instance.GameLevelInfo == null)
     {
         instance.GameLevelInfo = new List <bnet.protocol.account.GameLevelInfo>();
     }
     if (instance.GameStatus == null)
     {
         instance.GameStatus = new List <bnet.protocol.account.GameStatus>();
     }
     if (instance.GameAccounts == null)
     {
         instance.GameAccounts = new List <GameAccountList>();
     }
     while (true)
     {
         if (limit < (long)0 || stream.Position < limit)
         {
             int num = stream.ReadByte();
             if (num == -1)
             {
                 if (limit >= (long)0)
                 {
                     throw new EndOfStreamException();
                 }
                 break;
             }
             else if (num == 10)
             {
                 if (instance.AccountLevelInfo != null)
                 {
                     bnet.protocol.account.AccountLevelInfo.DeserializeLengthDelimited(stream, instance.AccountLevelInfo);
                 }
                 else
                 {
                     instance.AccountLevelInfo = bnet.protocol.account.AccountLevelInfo.DeserializeLengthDelimited(stream);
                 }
             }
             else if (num == 18)
             {
                 if (instance.PrivacyInfo != null)
                 {
                     bnet.protocol.account.PrivacyInfo.DeserializeLengthDelimited(stream, instance.PrivacyInfo);
                 }
                 else
                 {
                     instance.PrivacyInfo = bnet.protocol.account.PrivacyInfo.DeserializeLengthDelimited(stream);
                 }
             }
             else if (num == 26)
             {
                 if (instance.ParentalControlInfo != null)
                 {
                     bnet.protocol.account.ParentalControlInfo.DeserializeLengthDelimited(stream, instance.ParentalControlInfo);
                 }
                 else
                 {
                     instance.ParentalControlInfo = bnet.protocol.account.ParentalControlInfo.DeserializeLengthDelimited(stream);
                 }
             }
             else if (num == 42)
             {
                 instance.GameLevelInfo.Add(bnet.protocol.account.GameLevelInfo.DeserializeLengthDelimited(stream));
             }
             else if (num == 50)
             {
                 instance.GameStatus.Add(bnet.protocol.account.GameStatus.DeserializeLengthDelimited(stream));
             }
             else if (num == 58)
             {
                 instance.GameAccounts.Add(GameAccountList.DeserializeLengthDelimited(stream));
             }
             else
             {
                 Key key = ProtocolParser.ReadKey((byte)num, stream);
                 if (key.Field == 0)
                 {
                     throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream");
                 }
                 ProtocolParser.SkipKey(stream, key);
             }
         }
         else
         {
             if (stream.Position != limit)
             {
                 throw new ProtocolBufferException("Read past max limit");
             }
             break;
         }
     }
     return(instance);
 }
 public void AddRegionDelta(GameAccountList val)
 {
     this._RegionDelta.Add(val);
 }
 public static AccountState Deserialize(Stream stream, AccountState instance, long limit)
 {
     if (instance.GameLevelInfo == null)
     {
         instance.GameLevelInfo = new List <GameLevelInfo>();
     }
     if (instance.GameStatus == null)
     {
         instance.GameStatus = new List <GameStatus>();
     }
     if (instance.GameAccounts == null)
     {
         instance.GameAccounts = new List <GameAccountList>();
     }
     while (limit < 0L || stream.get_Position() < limit)
     {
         int num = stream.ReadByte();
         if (num == -1)
         {
             if (limit >= 0L)
             {
                 throw new EndOfStreamException();
             }
             return(instance);
         }
         else
         {
             int num2 = num;
             if (num2 != 10)
             {
                 if (num2 != 18)
                 {
                     if (num2 != 26)
                     {
                         if (num2 != 42)
                         {
                             if (num2 != 50)
                             {
                                 if (num2 != 58)
                                 {
                                     Key  key   = ProtocolParser.ReadKey((byte)num, stream);
                                     uint field = key.Field;
                                     if (field == 0u)
                                     {
                                         throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream");
                                     }
                                     ProtocolParser.SkipKey(stream, key);
                                 }
                                 else
                                 {
                                     instance.GameAccounts.Add(GameAccountList.DeserializeLengthDelimited(stream));
                                 }
                             }
                             else
                             {
                                 instance.GameStatus.Add(bnet.protocol.account.GameStatus.DeserializeLengthDelimited(stream));
                             }
                         }
                         else
                         {
                             instance.GameLevelInfo.Add(bnet.protocol.account.GameLevelInfo.DeserializeLengthDelimited(stream));
                         }
                     }
                     else if (instance.ParentalControlInfo == null)
                     {
                         instance.ParentalControlInfo = ParentalControlInfo.DeserializeLengthDelimited(stream);
                     }
                     else
                     {
                         ParentalControlInfo.DeserializeLengthDelimited(stream, instance.ParentalControlInfo);
                     }
                 }
                 else if (instance.PrivacyInfo == null)
                 {
                     instance.PrivacyInfo = PrivacyInfo.DeserializeLengthDelimited(stream);
                 }
                 else
                 {
                     PrivacyInfo.DeserializeLengthDelimited(stream, instance.PrivacyInfo);
                 }
             }
             else if (instance.AccountLevelInfo == null)
             {
                 instance.AccountLevelInfo = AccountLevelInfo.DeserializeLengthDelimited(stream);
             }
             else
             {
                 AccountLevelInfo.DeserializeLengthDelimited(stream, instance.AccountLevelInfo);
             }
         }
     }
     if (stream.get_Position() == limit)
     {
         return(instance);
     }
     throw new ProtocolBufferException("Read past max limit");
 }