Example #1
0
 public s_object(Vector2 _position)
 {
     renderer     = new s_spriterend(this);
     position     = _position;
     collisionBox = new Rectangle(position.ToPoint(), new Point(20, 20));
 }
Example #2
0
 public s_object()
 {
     renderer = new s_spriterend(this);
 }