public void AddAgent(Agent pAgent) { int id = pAgent.GetId(); int priority = pAgent.GetPriority(); int num = -1; for (int i = 0; i < this.Agents.get_Count(); i++) { if (this.Agents.get_Item(i).priority == priority) { num = i; break; } } if (num == -1) { World.HeapItem_t heapItem_t = default(World.HeapItem_t); heapItem_t.agents = new DictionaryView <int, Agent>(); heapItem_t.priority = priority; heapItem_t.agents.set_Item(id, pAgent); this.Agents.Add(heapItem_t); } else { this.Agents.get_Item(num).agents.set_Item(id, pAgent); } }
public void LogCurrentStates() { string text = string.Format("LogCurrentStates {0} {1}", base.GetClassTypeName(), this.Agents.get_Count()); using (List <World.HeapItem_t> .Enumerator enumerator = this.Agents.GetEnumerator()) { while (enumerator.MoveNext()) { World.HeapItem_t current = enumerator.get_Current(); using (DictionaryView <int, Agent> .Enumerator enumerator2 = current.agents.GetEnumerator()) { while (enumerator2.MoveNext()) { KeyValuePair <int, Agent> current2 = enumerator2.get_Current(); if (current2.get_Value().IsMasked()) { current2.get_Value().LogVariables(true); } } } } } if (base.IsMasked()) { base.LogVariables(true); } }