Example #1
0
        private void processTap(AsTouch touch)
        {
            AsTouch            nearbyTap = null;
            float              minSqDist = MULTITAP_DISTANCE * MULTITAP_DISTANCE;
            AsVector <AsTouch> __taps_   = mLastTaps;

            if (__taps_ != null)
            {
                foreach (AsTouch tap in __taps_)
                {
                    float sqDist = AsMath.pow(tap.getGlobalX() - touch.getGlobalX(), 2) + AsMath.pow(tap.getGlobalY() - touch.getGlobalY(), 2);
                    if (sqDist <= minSqDist)
                    {
                        nearbyTap = tap;
                        break;
                    }
                }
            }
            if (nearbyTap != null)
            {
                touch.setTapCount(nearbyTap.getTapCount() + 1);
                mLastTaps.splice(mLastTaps.indexOf(nearbyTap), (uint)(1));
            }
            else
            {
                touch.setTapCount(1);
            }
            mLastTaps.push(touch.clone());
        }
 private void processTap(AsTouch touch)
 {
     AsTouch nearbyTap = null;
     float minSqDist = (MULTITAP_DISTANCE * MULTITAP_DISTANCE);
     AsVector<AsTouch> __taps_ = mLastTaps;
     if (__taps_ != null)
     {
         foreach (AsTouch tap in __taps_)
         {
             float sqDist = (AsMath.pow((tap.getGlobalX() - touch.getGlobalX()), 2) + AsMath.pow((tap.getGlobalY() - touch.getGlobalY()), 2));
             if((sqDist <= minSqDist))
             {
                 nearbyTap = tap;
                 break;
             }
         }
     }
     if(nearbyTap != null)
     {
         touch.setTapCount((nearbyTap.getTapCount() + 1));
         mLastTaps.splice(mLastTaps.indexOf(nearbyTap), (uint)(1));
     }
     else
     {
         touch.setTapCount(1);
     }
     mLastTaps.push(touch.clone());
 }