void ResetMapChengeEnable()
 {
     mapChengeStartTime  = Time.fixedTime;
     nextMapChengeLength = GetNextMapChengeTime();
     mapChengeEnable     = false;
     nextLoadObject      = null;
 }
 /// <summary>
 /// マップ遷移する場所を返す
 /// </summary>
 public Vector2 GetNextLoadPosition()
 {
     if (nextLoadObject == null)
     {
         nextLoadObject = nowMapParent.GetRandomLoadObject();
     }
     return(nextLoadObject.transform.position);
 }