Example #1
0
 public static bool IsColliding(PhysicsCircle circle1, PhysicsCircle circle2)
 {
     return(Within.pointInCircle(circle1.Origin, new PhysicsCircle(circle2.Origin, circle1.Radius + circle2.Radius)));
 }
Example #2
0
        public static bool IsColliding(PhysicsCircle circle, PhysicsRectangle rect)
        {
            var point = Nearest.pointOnRectangle(circle.Origin, rect);

            return(Within.pointInCircle(point, circle));
        }