/// <summary> /// 根据用户选择打折方式返回一个打折方式 /// </summary> /// <param name="input">用户的选择</param> /// <returns>返回的父类对象 但是里面装的是子类对象</returns> public CalFather GetCal(string input) { CalFather cal = null; switch (input) { case "1": cal = new CalNormal(); break; case "2": cal = new CalRate(0.8); break; case "3": cal = new CalRate(0.85); break; case "4": cal = new CalMN(300, 50); break; case "5": cal = new CalMN(500, 100); break; default: break; } return(cal); }
/// <summary> /// 跟用户交互的过程 /// </summary> public void AskBuying() { Console.WriteLine("欢迎光临,请问你需要些什么"); Console.WriteLine("我们有 Acer,SanSung,JiangYou,Banana"); string strType = Console.ReadLine(); Console.WriteLine("您需要多少个?"); int count = Convert.ToInt32(Console.ReadLine()); //去仓库取货 ProductFatter[] pros = ck.QuPros(strType, count); //计算价钱 double realMoney = GetMoney(pros); Console.WriteLine("您总共应付{0}元", realMoney); Console.WriteLine("请选择您的打折方式:1--不打折 2--打九折 3--打85折 4--买300送50 5--买500送100"); string input = Console.ReadLine(); //通过简单工厂设计模式 根据用户输入获得一个打折对象 CalFather cal = GetCal(input); double totalMoney = cal.GetTotalMoney(realMoney); Console.WriteLine("打完折后,您应付{0}元钱", totalMoney); Console.WriteLine("以下是您的购物信息"); foreach (var item in pros) { Console.WriteLine("货物名称:" + item.Name + "," + "\t" + "货物单价:" + item.Price + "," + "\t" + "货物编号:" + item.ID); } }