static void Main(string[] args) { string[] input = Console.ReadLine().Split(" ", StringSplitOptions.RemoveEmptyEntries); List <ISoldier> soldiers = new List <ISoldier>(); while (input[0] != "End") { string type = input[0]; string id = input[1]; string firstName = input[2]; string lastName = input[3]; if (type == "Private") { decimal salary = decimal.Parse(input[4]); Private curPrivate = new Private(id, firstName, lastName, salary); soldiers.Add(curPrivate); } else if (type == "LieutenantGeneral") { decimal salary = decimal.Parse(input[4]); List <Private> privates = new List <Private>(); for (int i = 5; i < input.Length; i++) { ISoldier findPrivate = soldiers.FirstOrDefault(x => x.Id == input[i]); if (findPrivate != null) { privates.Add((Private)findPrivate); } } LieutenantGeneral lg = new LieutenantGeneral(id, firstName, lastName, salary, privates); soldiers.Add(lg); } else if (type == "Engineer") { decimal salary = decimal.Parse(input[4]); string corps = input[5]; if (corps != "Marines" && corps != "Airforces") { input = Console.ReadLine().Split(" ", StringSplitOptions.RemoveEmptyEntries); continue; } List <Repairs> repairs = new List <Repairs>(); for (int i = 6; i < input.Length; i += 2) { string repairPart = input[i]; int hours = int.Parse(input[i + 1]); Repairs repair = new Repairs(repairPart, hours); repairs.Add(repair); } Engineer engineer = new Engineer(id, firstName, lastName, salary, corps, repairs); soldiers.Add(engineer); } else if (type == "Commando") { decimal salary = decimal.Parse(input[4]); string corps = input[5]; if (corps != "Marines" && corps != "Airforces") { input = Console.ReadLine().Split(" ", StringSplitOptions.RemoveEmptyEntries); continue; } List <Missions> missions = new List <Missions>(); for (int i = 6; i < input.Length; i += 2) { string missName = input[i]; string missState = input[i + 1]; if (missState != "inProgress" && missState != "Finished") { continue; } Missions mission = new Missions(missName, missState); missions.Add(mission); } Commando commando = new Commando(id, firstName, lastName, salary, corps, missions); soldiers.Add(commando); } else if (type == "Spy") { int codeNum = int.Parse(input[4]); Spy spy = new Spy(id, firstName, lastName, codeNum); soldiers.Add(spy); } input = Console.ReadLine().Split(" ", StringSplitOptions.RemoveEmptyEntries); } foreach (var soldier in soldiers) { Console.WriteLine(soldier); } }
static void Main(string[] args) { List <ISoldier> soldiers = new List <ISoldier>(); string input = Console.ReadLine(); while (input != "End") { string[] soldierInfo = input.Split(' ', StringSplitOptions.RemoveEmptyEntries); string soldierType = soldierInfo[0]; string id = soldierInfo[1]; string firstName = soldierInfo[2]; string lastName = soldierInfo[3]; decimal salary = decimal.Parse(soldierInfo[4]); if (soldierType == "Private") { Private privateSoldier = new Private(id, firstName, lastName, salary); soldiers.Add(privateSoldier); } else if (soldierType == "LieutenantGeneral") { LieutenantGeneral ltnGeneral = new LieutenantGeneral(id, firstName, lastName, salary); for (int i = 5; i < soldierInfo.Length; i++) { var currPrivateId = soldiers.FirstOrDefault(n => n.Id == soldierInfo[i]); ltnGeneral.Privates.Add((IPrivate)currPrivateId); } soldiers.Add(ltnGeneral); } else if (soldierType == "Engineer") { string corp = soldierInfo[5]; if (corp == "Airforces" || corp == "Marines") { Engineer engineer = new Engineer(id, firstName, lastName, salary, corp); for (int i = 6; i < soldierInfo.Length - 1; i += 2) { string part = soldierInfo[i]; int hours = int.Parse(soldierInfo[i + 1]); Repair repair = new Repair(part, hours); engineer.Repairs.Add(repair); } soldiers.Add(engineer); } } else if (soldierType == "Commando") { string corp = soldierInfo[5]; if (corp == "Airforces" || corp == "Marines") { Commando commando = new Commando(id, firstName, lastName, salary, corp); for (int i = 6; i < soldierInfo.Length - 1; i++) { string codeName = soldierInfo[i]; string state = soldierInfo[i + 1]; if (state == "Finished" || state == "inProgress") { Mission mission = new Mission(codeName, state); commando.Missions.Add(mission); } } soldiers.Add(commando); } } else if (soldierType == "Spy") { int codeNumber = int.Parse(soldierInfo[4]); Spy spy = new Spy(id, firstName, lastName, codeNumber); soldiers.Add(spy); } input = Console.ReadLine(); } Console.WriteLine(string.Join(Environment.NewLine, soldiers)); }
static void Main(string[] args) { Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; List <ISoldier> soldiersCollection = new List <ISoldier>(); while (true) { string command = Console.ReadLine().Trim(); if (command == "End") { break; } string[] parameters = command.Split(' ').ToArray(); if (parameters[0] == "Private") { string id = parameters[1]; string firstName = parameters[2]; string lastName = parameters[3]; decimal salary = decimal.Parse(parameters[4]); IPrivate a = new Private(id, firstName, lastName, salary); soldiersCollection.Add(a); } else if (parameters[0] == "LeutenantGeneral") { string id = parameters[1]; string firstName = parameters[2]; string lastName = parameters[3]; decimal salary = decimal.Parse(parameters[4]); ILeutenantGeneral leutenant = new LeutenantGeneral(id, firstName, lastName, salary); for (int i = 5; i < parameters.Length; i++) { ISoldier privateOfficer = soldiersCollection.FirstOrDefault(x => x.Id == parameters[i]); leutenant.PrivatesCollection.Add(privateOfficer); } soldiersCollection.Add(leutenant); } else if (parameters[0] == "Engineer") { string id = parameters[1]; string firstName = parameters[2]; string lastName = parameters[3]; decimal salary = decimal.Parse(parameters[4]); string corps = parameters[5]; if (corps == "Airforces" || corps == "Marines") { IEngineer engineer = new Engineer(id, firstName, lastName, salary, corps); for (int i = 6; i < parameters.Length; i += 2) { IRepair repair = new Repair(parameters[i], int.Parse(parameters[i + 1])); engineer.RepairsCollection.Add(repair); } soldiersCollection.Add(engineer); } } else if (parameters[0] == "Commando") { string id = parameters[1]; string firstName = parameters[2]; string lastName = parameters[3]; decimal salary = decimal.Parse(parameters[4]); string corps = parameters[5]; if (corps == "Airforces" || corps == "Marines") { ICommando commando = new Commando(id, firstName, lastName, salary, corps); for (int i = 6; i < parameters.Length; i += 2) { string state = parameters[i + 1]; if (state == "inProgress" || state == "Finished") { IMission mission = new Mission(parameters[i], parameters[i + 1]); commando.MissionsCollection.Add(mission); } } soldiersCollection.Add(commando); } } else { string id = parameters[1]; string firstName = parameters[2]; string lastName = parameters[3]; string codeNumber = parameters[4]; ISoldier a = new Spy(id, firstName, lastName, codeNumber); soldiersCollection.Add(a); } } foreach (var element in soldiersCollection) { Console.WriteLine(element); } }
public static void Main() { Dictionary <string, ISoldier> soldiers = new Dictionary <string, ISoldier>(); while (true) { string line = Console.ReadLine(); if (line == "End") { break; } string[] parts = line.Split(); string type = parts[0]; string id = parts[1]; string firstName = parts[2]; string lastName = parts[3]; if (type == nameof(Private)) { decimal salary = decimal.Parse(parts[4]); soldiers[id] = new Private(id, firstName, lastName, salary); } else if (type == nameof(LieutenantGeneral)) { decimal salary = decimal.Parse(parts[4]); ILieutenantGeneral lieutenantGeneral = new LieutenantGeneral(id, firstName, lastName, salary); for (int i = 5; i < parts.Length; i++) { string privateId = parts[i]; if (!soldiers.ContainsKey(privateId)) { continue; } lieutenantGeneral.AddPrivate((IPrivate)soldiers[privateId]); } soldiers[id] = lieutenantGeneral; } else if (type == nameof(Engineer)) { decimal salary = decimal.Parse(parts[4]); bool isCorpsValid = Enum.TryParse(parts[5], out Corps corps); if (!isCorpsValid) { continue; } IEngineer engineer = new Engineer(id, firstName, lastName, salary, corps); for (int i = 6; i < parts.Length; i += 2) { string partName = parts[i]; int hoursWorked = int.Parse(parts[i + 1]); IRepair repair = new Repair(partName, hoursWorked); engineer.AddRepair(repair); } soldiers[id] = engineer; } else if (type == nameof(Commando)) { decimal salary = decimal.Parse(parts[4]); bool isCorpsValid = Enum.TryParse(parts[5], out Corps corps); if (!isCorpsValid) { continue; } ICommando commando = new Commando(id, firstName, lastName, salary, corps); for (int i = 6; i < parts.Length; i += 2) { string codeName = parts[i]; string state = parts[i + 1]; bool isMissionStateValid = Enum.TryParse(state, out MissionState missionState); if (!isMissionStateValid) { continue; } IMission mission = new Mission(codeName, missionState); commando.AddMission(mission); } soldiers[id] = commando; } else if (type == nameof(Spy)) { int codeNumber = int.Parse(parts[4]); ISpy spy = new Spy(id, firstName, lastName, codeNumber); soldiers[id] = spy; } } foreach (var soldier in soldiers.Values) { Console.WriteLine(soldier); } }