Example #1
0
        public void Attack(LizardDog lizard, Dictionary <string, int> dict, object Playername)
        {
            var    singleAttack = dict.ElementAt(rnd.Next(dict.Count));
            int    attackVal    = singleAttack.Value;
            string attackName   = singleAttack.Key;

            Console.WriteLine("{0} is attacking with {1} and deals {2}", PlayerName, attackName, attackVal);

            Console.WriteLine("{0} health is at {1}%", lizard, lizard.PowerLevel);
            lizard.PowerLevel -= attackVal; // player.CurrentHealth = player.CurrentHealth - 15
        }
Example #2
0
        static void Main(string[] args)
        {
            //SpeechSynthesizer talkingConsole = new SpeechSynthesizer();
            //talkingConsole.Speak("Would you like to play a game?");

            Console.WriteLine("What is your Players Name?");
            string name = Console.ReadLine();

            Console.WriteLine("What is your clan name?");
            string clan = Console.ReadLine();

            Console.WriteLine("What is your player type?\n" +
                              "0:  Assasin\n" +
                              "1: Figter\n" +
                              "2  Mage\n" +
                              "3 Cleric\n" +
                              "4 Druid\n" +
                              "5 TaxMan");

            int    playerType = int.Parse(Console.ReadLine());
            Player player     = new Player(name, clan);

            player.ChooseType(playerType);

            Console.WriteLine(player.ToString());


            LizardDog lizardDog = new LizardDog();

            lizardDog.Insult();
            Console.WriteLine("Kneel before Zod. Y/N");

            while (true)
            {
                string userAnswer = Console.ReadLine();
                if (userAnswer == "y")
                {
                    Console.WriteLine("Pathetic. I always knew your kind was weak. DIE!!");
                    Console.ReadLine();
                    break;
                }
                else
                {
                    lizardDog.LizzardAttack(player);
                    Console.WriteLine(player.CurrentHealth);
                }
                if (player.CurrentHealth <= 0)
                {
                    Console.WriteLine("your rotting corpse feeds the crows.");
                    Console.ReadLine();
                    break;
                }
                else
                {
                    player.BattleCry();
                    player.PlayerAttack(lizardDog);
                    Console.WriteLine(lizardDog.PowerLevel);
                }
                if (lizardDog.PowerLevel < -5)
                {
                    Console.WriteLine("I yield, you are the superior fighter");
                    Console.ReadLine();
                    break;
                }
            }
        }
Example #3
0
 public void PlayerAttack(LizardDog lizard)
 {
     Attack(lizard, Attacks, this.PlayerName);
 }