A javascript converter for the GameInfo class
Example #1
0
 /// <summary>
 /// Writes the game info to the specified stream
 /// </summary>
 /// <param name="stream">The stream to write to</param>
 /// <example>
 /// This example demonstrates creating a .zora save file from a<see cref="GameInfo"/>
 /// object. If you have access to the file name you will be saving to, as in this
 /// example, you should consider using the <see cref="Write(string)"/> method instead.
 /// <code language="C#">
 /// GameInfo info = new GameInfo();
 /// string file = @"C:\Users\Link\Documents\my_game.zora";
 /// using (FileStream outFile = File.Create(file))
 /// {
 ///     info.Write(fileStream);
 /// }
 /// </code>
 /// </example>
 public void Write(Stream stream)
 {
     using (var swriter = new StreamWriter(stream))
     {
         GameInfoJsonConverter converter = new GameInfoJsonConverter();
         IDictionary<string, object> dict = converter.Serialize(this);
         string json = SimpleJson.SimpleJson.SerializeObject(dict);
         swriter.WriteLine(json);
     }
 }
Example #2
0
 /// <summary>
 /// Parses the specified json.
 /// </summary>
 /// <param name="json">The json.</param>
 /// <returns>A game info object</returns>
 /// <example>
 /// <code language="C#">
 /// string json = @"
 /// {
 ///    ""Game"": ""Ages"",
 ///    ""GameID"": 14129,
 ///    ""Hero"": ""Link"",
 ///    ""Child"": ""Pip"",
 ///    ""Animal"": ""Dimitri"",
 ///    ""Behavior"": ""BouncyD"",
 ///    ""IsLinkedGame"": true,
 ///    ""IsHeroQuest"": false,
 ///    ""Rings"": -9222246136947933182
 /// }";
 /// GameInfo info = GameInfo.Parse(json);
 /// </code>
 /// </example>
 public static GameInfo Parse(string json)
 {
     var dict = (IDictionary<string, object>)SimpleJson.SimpleJson.DeserializeObject(json);
     var converter = new GameInfoJsonConverter();
     return converter.Deserialize(dict);
 }